[osg-users] Front to back blending in osgVolume

2010-05-08 Thread Martin Panknin
Hi, I'm currently looking into the osgVolume nodekit and the osgVolume example as I'm trying to implement a simple volume raycasting shader in osg, which I have previously written in Rendermokey. The shader calculates the direction for the ray by rendering the front and back faces of a unit c

Re: [osg-users] Add Text in texture in OSG

2010-05-08 Thread Gordon Tomlinson
On Windows you can use GDI/GDI++ to blit text in to a image buffer __ Gordon Tomlinson gor...@gordontomlinson.com www.photographybyGordon.com www.vis-sim.com www.gordontomlinson.com

Re: [osg-users] OBJ export of Shapes, any progress or workarounds?

2010-05-08 Thread Dženan Zukić
Hi, Thanks, I will look into it. Cheers, Dženan -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=27682#27682 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.o

Re: [osg-users] osgGA/SphericalManipulator : Cannot open include file

2010-05-08 Thread Sanat Talmaki
Hi Jason, I'll try that out and see. Thanks Sanat -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=27681#27681 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegrap

Re: [osg-users] OBJ export of Shapes, any progress or workarounds?

2010-05-08 Thread Alberto Luaces
"Dženan Zukić" writes: > Hi, > > I have read some older threads "why aren't shapes appearing in obj files". I > understand the problem, but for inexperienced OSG users like myself it is > quite hard to improve OBJ exporter to capture the triangles that are used to > draw ShapeDrawables. > > Has