Hmm, I think I can answer my own question.
Code ended up in the drawImplementation "slowpath" which is not well supported.
The workaround is to make sure it never ends there.
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Hi,
I am not sure if I am missing something obvious here , but in the 2.8.3
implementation of Geometry::drawImplementation
There is a loop over primitive types as abridged below
Code:
for(DrawElementsUInt::const_iterator primItr=drawElements->begin();
Greetings All!
Pardon me for asking dumb questions agein, but I was wondering if OSG's Obj
plugin can read the unit format that is in a Maya OBJ file and how.
Thanks!
...
D Glenn C.G.E.
David Glenn
---
D Glenn 3D Computer Graphics & Media Systems.
www.dgl
Seemed like a good idea so I implemented it. Works great!
Thanks for the help,
Sean
On Mon, Nov 21, 2011 at 1:23 PM, Glenn Waldron wrote:
> It looks like you want to take groups of drawables, sort each group by
> traversal order, and then sort those groups by depth. Right? I can't think
> of a
Just happened to notice that cdash.openscenegraph.org is unreachable
from here (Orlando, FL, USA).
--"J"
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On 11/22/2011 3:52 AM, Markus Kahl wrote:
> Yes, I use the Express Edition. Then that must be the reason. I wonder why
> that is.
That's what you get for free.
I think Express also lacks the optimizer.
--
Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com
http://www.alphapixel.
On Nov 22, 2011, at 02:59 AM, Lv Qing wrote:
>
> I used QOSGWidget which requies libosgQt of osg 2.9.11 .
>
Also note that QOSGWidget from the examples was deprecated about a year ago.
You might want to check out the updated example code containing the
ViewerWidget class.
Alternatively, I'm try
Yes, I use the Express Edition. Then that must be the reason. I wonder why
that is.
2011/11/21 Chris 'Xenon' Hanson
> On 11/21/2011 7:54 AM, Markus Kahl wrote:
> > This is really facepalm-worthy. Thanks a bunch! The one thing I hadn't
> thought of.
> > For some reason I cannot even choose x64 as
Hi !
please forget about the previous question: it was simply due to the fact
that the _modelView matrix was shared between multiple objects because of a
desing error.
cheers,
Manu.
2011/11/21 Emmanuel Roche
> Hi everyone,
>
> I'm wondering about a strange thing I noticed when trying to use
>
Hi and thank you again,
what you are saying is logical for me, but I am pretty sure that I didn't
rename that folder. In which step is defined that folder? As far as I
remember, I put the dependencies in the 3rdparty folder and run the cmake. I
have checked the cmake options, but I have not found
I really need some information about CMake variables.
Could you please give me any advice?
Thank you...
Büsra
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Hi Lv,
libosgQt should be built as long as you have Qt installed, check that
cmake has found Qt.
I would recommend moving to 3.0.1 as this is a stable release, I can't
see a reason why one would move to 2.9.16 rather than 3.0.1.
Robert.
On 22 November 2011 01:59, Lv Qing wrote:
> Hi,
>
> ...
>
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