Re: [osg-users] qt rendering thread

2012-11-14 Thread Max Sergeev
Hello! Have you looked into OsgQtBrowser and OsgQtWidgets examples? -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=51090#51090 ___ osg-users mailing list osg-users@lists.openscenegraph.org

Re: [osg-users] ffmpeg version to use ??? (Alberto Luaces)

2012-11-14 Thread Alberto Luaces
Sid Boyce writes: On 13/11/12 20:04, osg-users-requ...@lists.openscenegraph.org wrote: [...] With the latest svn checkout of 3.0.1. Scanning dependencies of target osgdb_xine [ 43%] Building C object src/osgPlugins/xine/CMakeFiles/osgdb_xine.dir/video_out_rgb.o

[osg-users] Finding OSG debug libraries

2012-11-14 Thread Daniel Schmid
Hi all I use the following lines to find the libraries of osg: SET(OSGLIBRARIES osgDB osgUtil osgGA osgViewer osgText osgSim osgParticle osgShadow osgManipulator) FIND_PACKAGE(OpenSceneGraph 3.0.1 COMPONENTS ${OSGLIBRARIES} REQUIRED) Now I want to look for debug libraries. I specify the env

Re: [osg-users] failed to create osg environment on ubuntu11.10

2012-11-14 Thread robotspace.biz
Jan Jordi, Thank you so much for your support. Yes, just install fglrx correctly and osg works well now [?] On Tue, Nov 13, 2012 at 9:22 PM, Jan Ciger jan.ci...@gmail.com wrote: On Tue, Nov 13, 2012 at 1:38 PM, robotspace.biz robotspace@gmail.comwrote: for Jan's advice, I checked

Re: [osg-users] Finding OSG debug libraries

2012-11-14 Thread Mathias Buhr
On 11/14/2012 09:54 AM, Daniel Schmid wrote: Hi all I use the following lines to find the libraries of osg: SET(OSGLIBRARIES osgDB osgUtil osgGA osgViewer osgText osgSim osgParticle osgShadow osgManipulator) FIND_PACKAGE(OpenSceneGraph 3.0.1 COMPONENTS ${OSGLIBRARIES}

[osg-users] Sharing some screenshots of my present work :-)

2012-11-14 Thread Wang Rui
Hi all, I'd love to share some snapshots of my present work, which lasts for half a months and depends heavily on a modified version of osgShadow and the OSG effect compositor in developing. The scene is from part of a CBD area in Beijing, and it will be shown on a wall with four projectors at

Re: [osg-users] Sharing some screenshots of my present work :-)

2012-11-14 Thread Christian Buchner
Hi, Congratulations, this is looking really good! I am also building a city model, but on a much smaller scale - it is used in a radio simulation of 4G networks. I have recently added Silver Lining for sky and clouds, shadow mapping (the very basic algorithm), some water and reflections of

Re: [osg-users] Sharing some screenshots of my present work :-)

2012-11-14 Thread Tomlinson, Gordon
Nice Gordon Tomlinson Chief Engineer(RemoteView) Overwatch An Operating Unit of Textron Systems __ From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Wang Rui Sent: Wednesday,

Re: [osg-users] Sharing some screenshots of my present work :-)

2012-11-14 Thread Christian Buchner
A snapshot of my version of Chicago at dawn. You might ask yourself what that cruise ship is doing there. http://img839.imageshack.us/img839/9950/chicagodawn.jpg Only a few detailed 3D models are in the city (imported from Collada format), the other buildings are vertically extruded ground

[osg-users] building OSG 3.0.1 on Mac Snow Leopard

2012-11-14 Thread Gianluca Natale
Hi all, I'm trying to build OSG 3.0.1 on Mac OSX 10.6 using the procedure well-described on OSG website. But when I clicked on Configure in CMake-gui, after setting Where is the source code and Where to build the binaries, I gotten many red-highlighted options. I could fix most of them

[osg-users] Constrain mouse movements to window area

2012-11-14 Thread Roman Grigoriev
Hi, I have ubuntu 12.10 with pure X server On X screen there are three windows I want to limit mouse motions to left half of the screen Is there any way to make this. I use nvidia drivers 310.14. Thank you! Cheers, Roman -- Read this topic online here: