Re: [osg-users] osgAndroidExample

2013-04-15 Thread Trajce Nikolov NICK
Hi Jan, no textures on the cube in android. I can see it on my pc. :/ ... Any clue? Nick On Fri, Apr 12, 2013 at 4:47 PM, Trajce Nikolov NICK trajce.nikolov.n...@gmail.com wrote: Here is the model I tried to load. Just for documenting Nick On Fri, Apr 12, 2013 at 4:40 PM, Trajce

Re: [osg-users] OSG Render Thread in Qt: Access to scene data from main app thread

2013-04-15 Thread Martin Scheffler
Hi Pertur, I don't think it is a good idea to manipulate OSG data across threads. Maybe you should instead send commands from your GUI thread to the render thread with Qt signal/slot connections and do the manipulating in the render thread. Signal/slot connections across threads are always

Re: [osg-users] osgAndroidExample

2013-04-15 Thread Trajce Nikolov NICK
Ofcourse it will not render textures based on the provided shader :/ (had to read the code more carefuly). All works now after triggering the GLSL shaders. Also, got rid of the Warning: Material not supported (thanks to Raymond !). For new readers having this default problems: - remove any

[osg-users] Blender exporter

2013-04-15 Thread Trajce Nikolov NICK
Hi community, seams like the blender exporter can not be downloaded from their website. Anyone has it handy to share it over email? Thanks a lot ! Nick -- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org

Re: [osg-users] Blender exporter

2013-04-15 Thread Jan Ciger
On Mon, Apr 15, 2013 at 3:11 PM, Trajce Nikolov NICK trajce.nikolov.n...@gmail.com wrote: Hi community, seams like the blender exporter can not be downloaded from their website. Anyone has it handy to share it over email? I guess you are trying to download the version linked from the

Re: [osg-users] Blender exporter

2013-04-15 Thread Trajce Nikolov NICK
Thanks Jan Nick On Mon, Apr 15, 2013 at 3:36 PM, Jan Ciger jan.ci...@gmail.com wrote: On Mon, Apr 15, 2013 at 3:11 PM, Trajce Nikolov NICK trajce.nikolov.n...@gmail.com wrote: Hi community, seams like the blender exporter can not be downloaded from their website. Anyone has it handy

Re: [osg-users] osgAndroidExample

2013-04-15 Thread Jan Ciger
On Mon, Apr 15, 2013 at 2:45 PM, Trajce Nikolov NICK trajce.nikolov.n...@gmail.com wrote: Ofcourse it will not render textures based on the provided shader :/ (had to read the code more carefuly). All works now after triggering the GLSL shaders. Also, got rid of the Warning: Material not

[osg-users] osgWidget::EventInterface possible memory leak

2013-04-15 Thread Judson Weissert
Hello, I have been experimenting with the osgWidget library recently, and came across what I believe to be a memory leak. I added a break point to the osgWidget::Callback destructor, and it is never called when running the osgwidgetcanvas example program (the constructor is called a number of

Re: [osg-users] OpenCL and OSG interop

2013-04-15 Thread Ethan Fahy
I realize this is a somewhat old thread but I am trying to accomplish the same thing and haven't been able to find a simple, complete working example of osg/opencl interop mode setup. How does one put code in the realize operation? I will keep fiddling with this but any sort of explicit

Re: [osg-users] osgWidget::EventInterface possible memory leak

2013-04-15 Thread Jeremy Moles
On 04/15/2013 12:37 PM, Judson Weissert wrote: Hello, I have been experimenting with the osgWidget library recently, and came across what I believe to be a memory leak. I added a break point to the osgWidget::Callback destructor, and it is never called when running the osgwidgetcanvas

[osg-users] Problem picking nodes

2013-04-15 Thread Massimo Tarantini
Hello, i have problems picking nodes on a terrain (osg 3.1.5 + Vpb on Android) I create Waypoints on the terrain, and want to pick drag them to new positions. The waypoint node is a Transform with computeLocalToWorldMatrix. The model matrix contains rotations, translations and scaling (i use

[osg-users] [vpb] vpbmaster --splits

2013-04-15 Thread Tonino Tarsi
Hi, Can somebody explain me or address me to some documentation on what primary and secondary splits level are ? I'm trying to make a VPB model working with osgearth but without success. osgearth works fine with a model generated with osgdem in which all files are in the XXX_root_L0_X0_Y0

Re: [osg-users] osgWidget::EventInterface possible memory leak

2013-04-15 Thread Judson Weissert
Hi Jeremy, Thank you for the reply, I appreciate the amount of time and effort you have put into osgWidget library over the years. On 4/15/2013 2:07 PM, Jeremy Moles wrote: On 04/15/2013 12:37 PM, Judson Weissert wrote: Hello, I have been experimenting with the osgWidget library recently,