Hi Robert,
with svn commit a problem for windows users emerged, the file
include/osgViewer/Config
prohibits the creation of the directory
include/osgViewer/config/
on non case sensitive filesystems.
(Turtoise)svn update fails with a permissions error.
I would suggest renaming the directory (to
Hi Laurens,
On 16 May 2013 09:20, Laurens Voerman l.voer...@rug.nl wrote:
Hi Robert,
with svn commit a problem for windows users emerged, the file
include/osgViewer/Config
prohibits the creation of the directory
include/osgViewer/config/
on non case sensitive filesystems.
(Turtoise)svn
Hi,
Maybe your picking threads traverse the scene graph while the database
pager or the incremental compile operation modify it.
During the update traversal of the viewer, the no longer visible terrain
tiles are removed from the scene graph and the just loaded tiles are
merged with the
Hi Robert,
no strong opinions on my side, I did not even fully read the new config
options and classes yet.
Also I don't know how TurtoiseSvn or other windows svn clients handle
the update command, so I cannot predict if adding these changes will
allow other windows users to pass the update
Hi,
I have an application built with Qt that uses osg to create a scene and to
display it. I have also created a shared library that is loaded and unloaded by
my application using QLibrary. In this library I create osg objects that are
retained in objects created in the application. If I do
Hi Gabriel,
First a question: what operating system are you using?
Second question: when your shared library gets unloaded, do any other
shared library's get unloaded as well? On windows I can imagines your
dll being linked to an osg part that will install callbacks in the
scengraph,
Hi Laurens,
Thank you for your answer.
I'm using Windows 7, VS 2005.
When I unload my library, there are some libraries used by my library that are
unloaded, but no osg library is unloaded. In my library I only link to osgd.lib
and OpenThreadsd.lib and these are not unloaded. The main
Hi Laurens,
On 16 May 2013 10:07, Laurens Voerman l.voer...@rug.nl wrote:
no strong opinions on my side, I did not even fully read the new config
options and classes yet.
I have renamed the base class ViewConfig and placed into into the View
header. This opens the door to have a
Hi All,
I have now checked in the change of osgViewer::Config to ViewConfig,
placing the class declaration into include/osgViewer/View, and deleting the
Config header.
Let me know if there are any build problems so I can address this right
away.
Cheers,
Robert.
Hi Robert,
Svn update successful, (after deleting config directory by hand and
TurtoiseSvn clean up )
Cmake configure seemed to work fine, now compiling.
osg97-osgViewer.dll compiled just fine.
Regards, laurens.
On 5/16/2013 12:12 PM, Robert Osfield wrote:
Hi All,
I have now checked in
On 16 May 2013 12:58, Laurens Voerman l.voer...@rug.nl wrote:
Hi Robert,
Svn update successful, (after deleting config directory by hand and
TurtoiseSvn clean up )
Cmake configure seemed to work fine, now compiling.
osg97-osgViewer.dll compiled just fine.
Thanks for the feedback.
Hi, Mike
1) you can't load from QT resources via osg out of the box. You can write
osgDB::ReadFileCallback (and register it via osgDB::Registry) which will open
QFile from path specified, read data from it into stream and load object from
that stream with correct osgDB plugins.
2) matrix
Hi,
I've been using the Accumulation buffer to apply motion blur to point cloud
animations, directly taken from the osgMotionBlur example, where the motion
blur is applied to each window as an osg::Operation. What I'd like to be able
to do is dynamically change the amount of blur by varying
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