Re: [osg-users] glFinish

2013-06-30 Thread Robert Osfield
HI Sajjadul, On 30 June 2013 05:47, Sajjadul Islam dosto.wa...@gmail.com wrote: I have a class that indirectly inherits from osg::Object and in some functions of the custom class's public function i have to use the OpenGL call glFinish() to make sure that all the OpenGL calls encapsulated

Re: [osg-users] Source files and PDB's

2013-06-30 Thread Bram Vaessen
On a side node: In the manual it sais you have 2 ways of using OSG in MSVC++: -as a library -placing you own code in the workspace of OSG I also use Bullet Physics, and for their code, CMake generates project files for each part of library. Then, you can simply add the necessary projects into

Re: [osg-users] OPENSCENEGRAPH_MAJOR_VERSION and OSG_MAJOR_VERSION

2013-06-30 Thread Trajce Nikolov NICK
I did simply #ifnderf OSG_MAJOR_VERSION #define OSG_MAJOR_VERSION OPENSCENEGRAPH_MAJOR_VERSION #endif Builds ok now and should support the ancient osg releases as well Nick On Sun, Jun 30, 2013 at 1:04 AM, Trajce Nikolov NICK trajce.nikolov.n...@gmail.com wrote: wops, chrome sent the email