When we link our executables on our linux box we are getting version
numbers in the .so.
For example if I do an ldd on an executable compiled against OpenSceneGraph
2.8.0 I get :
libosgUtil.so.65 = /usr/local/lib/libosgGA.so.65
Is there any way to link the programs so that ldd only has
Hi Tony
not sure but disable OPENSCENEGRAPH_SONAMES and OPENTHREADS_SONAMES in
cmake.
HTH
David
2013/9/25 Tony Vasile ming...@gmail.com
When we link our executables on our linux box we are getting version
numbers in the .so.
For example if I do an ldd on an executable compiled against
Hi,
1. for transparent walls we use our own node (derived from Effect) - see code
below
2. for tinting objects, we also use an effect node derived from Effect -
see code below
Used by themselves, everything works fine. But if we have a tinted object
behind a transparent object, the tinting
Hi Florian
We can't really help you without know how work your multi pass system.
My guess is that osg draw your first pass #1 - draw original with a little
offset, then transparency pass, then pass #2 - draw tinted.
You can use osg::StateSet::RenderingHint(osg::StateSet::TRANSPARENT_BIN) in
Simon,
I suspect your matrices are using float while osg::MatrixTransform is using
double.
How are you declaring bigMatrix1 and bigMatrix2? I would suggest you try
explicitly using Matrixd and see if that fixes the problem.
Cheers,
Nathan
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Hi Community,
I recall there was a uniform set by osg doing this but can not recall the
correct name. Any hints?
Thanks a bunch!
Nick
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trajce nikolov nick
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Yeah, I'm afraid you may have to do that.
Once the double-buffer has been swapped to the screen, you can't draw on it
anymore.
Some implementations may allow you to hint that you want a COPY swap, which
leaves the buffer still intact in the back buffer after swap, so you could
draw on it, but I
A grep of src/osgUtil/SceneView.cpp reveals:
osg::Uniform* uniform =
_localStateSet-getOrCreateUniform(osg_FrameNumber,osg::Uniform::UNSIGNED_INT);
osg::Uniform* uniform =
_localStateSet-getOrCreateUniform(osg_FrameTime,osg::Uniform::FLOAT);
osg::Uniform* uniform =
Thanks Robert. Didn't know where to search for it eaither. Thanks !
Nick
On Wed, Sep 25, 2013 at 7:19 PM, Robert Osfield robert.osfi...@gmail.comwrote:
A grep of src/osgUtil/SceneView.cpp reveals:
osg::Uniform* uniform =
Has anyone had any luck in receiving streaming video from a network URL
such as rtp://@192.168.178.23:1234 in osgmovie?
What is the correct command line syntax for doing this? I can play
canned files just fine with
osgmovie -e ffmpeg movie.avi
But when I attempt to receive a stream from the
Hi,
Tried setting the values on the command line and the applications that are
built still refer to the .so.80 version of the dynamic library. Any other
suggestions?
...
Thank you!
Cheers,
Tony
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