Hi Paul,
On 16 November 2013 18:27, Paul Martz skewmat...@gmail.com wrote:
I see there is a redesign of the osgGA module taking place. If there is
reason to believe that this is the last of these changes, then I'm willing
to hold up tagging a release while the issue is resolved.
This is
Hi Paul,
I'm confused between static and dynamic objects. Does dynamic object mean
the rigid body dynamic object and the dynamic world? I thought dynamic
objects were only needed if I had to get inertia and motion states
properties to the objects. In my case I only need to test if the 3D models
Hello,
Check out http://forum.openscenegraph.org/viewtopic.php?p=53988#53988 for
plotting the lines!
Patrick
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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=57258#57258
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Hey Robert -- Thanks for the info.
CDash might be my answer for testing osgWorks/osgBullet against current
OSG. I have no current contract work involving either project, so I rarely
have the need to update and build the whole stack.
On Sun, Nov 17, 2013 at 2:39 AM, Robert Osfield
There is an example called collision that comes with osgBullet. Take a
look at the two objects that are created. The box on the left is created
with CF_STATIC_OBJECT because it never moves. The box on the right is
created with CF_KINEMATIC_OBJECT, and can be moved with ctrl-leftmouse.
When you
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Hello,
On 11/17/2013 06:42 PM, Mots G wrote:
Hi Paul, I'm confused between static and dynamic objects. Does
dynamic object mean the rigid body dynamic object and the dynamic
world? I thought dynamic objects were only needed if I had to get
Hi,
Look, I send two mails and get no answer, there is a reason ? because I have
some other questions... I know that nobody is paid to help me, so if my
questions are dumb, or too basic, well please at least tell it to me and I
won't lost my time.
For me, OpenSceneGraph is harder to take in
Hi,
I find that uploading textures in OpenScenegraph, seems to hit performance
(rendering rates) drastically.
Please find attached the code I have used to produce the following benchmarks.
I have done 2 benchmarks:
a) Using osgdb_ffmpeg to read full HD AVI file's frames (1920x1080 25FPS) into
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