Hi.
EffectCompositor has SSAO in its repository:
https://github.com/xarray/osgRecipes/tree/master/effectcompositor
2016-09-06 2:51 GMT+07:00 Lee Butler :
> Does anyone have an implementation of screen space ambient occlusion
> working that they would be willing to share? I'm trying to migrate ou
Hi Robert,
What is the plan to deal with osgQt?
zhuwan
9,6,2016
> -原始邮件-
> 发件人: "Robert Osfield"
> 发送时间: 2016-9-6 2:54:03
> 收件人: "OpenSceneGraph Users"
> 抄送:
> 主题: [osg-users] OpenSceneGraph-3.5.4 tagged
>
> Hi All,
>
> This evening I tagged the 3.5.4 developer release:
>
>h
Does anyone have an implementation of screen space ambient occlusion
working that they would be willing to share? I'm trying to migrate our
application to Qt's new QOpenGLWidget (which renders to a texture) and
it seems to break our previous implementation of SSAO.
Lee
___
Hi Robert,
I did look in the State.cpp sources for shaders string processing and I
couldn't spot anything. But there is a difference between what OSG reports
wrt. shader source being passed to OpenGL and this interesting thing
apitrace. Let just work with the header, and the #version string is
di
Hi All,
This evening I tagged the 3.5.4 developer release:
https://github.com/openscenegraph/OpenSceneGraph/tree/OpenSceneGraph-3.5.4
It's a bit late in the evening now for me to go chasing up all the
changes and distilling these down to the major changes. The ChangeLog
has all this info in
Hi All,
The issue of supporting Qt4 and Qt5 isn't something we can do
concurrently with the current version of the OSG's osgQt library - the
compiler or the binaries distributor has to make a compile time
decision between Qt4 or Qt5.
We've discussed this topic before back then I resolved to remov
Thanks Robert
Nick
On Mon, Sep 5, 2016 at 1:23 PM, Robert Osfield
wrote:
> Hi Nick,
>
> On 22 August 2016 at 19:58, Robert Osfield
> wrote:
> > I haven't had a chance to fix the old Inventor plugin, as you'll note
> > from the warnings it's still tied to the dprecated_osg::Geometry which
> > I
"Kaku Ro" writes:
> From the wiki it said just running apt-get build-dep openscenegraph
> command to download. But it does not work. Is there any tutorial about
> it?
That command is correct. Please show us the exact error message you are
getting.
--
Alberto
__
Hi Nick,
On 22 August 2016 at 19:58, Robert Osfield wrote:
> I haven't had a chance to fix the old Inventor plugin, as you'll note
> from the warnings it's still tied to the dprecated_osg::Geometry which
> I have now removed in git master.
I have now addressed this problem so that OSG master now
Thanks Stuart, your FindFreetype.cmake is now checked into OSG master,
so will be part of the OSG-3.6 release. Cheers, Robert.
On 21 June 2016 at 19:01, Stuart Mentzer wrote:
> Hi Robert,
>
> Here is what should be the final version of FindFreetype.cmake that is based
> on the now-accepted CMake
Hi Nick,
I haven't had the time to look into so don't have any specific
answers. From your description it sounds like the osg::State's
support for automatically tweaking shaders is enabled, perhaps this is
either doing something inappropriate or something else in the mix (i.e
osgShadow) or the ot
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