Re: [osg-users] Anyone have SSAO implemented?

2016-09-05 Thread michael kapelko
Hi. EffectCompositor has SSAO in its repository: https://github.com/xarray/osgRecipes/tree/master/effectcompositor 2016-09-06 2:51 GMT+07:00 Lee Butler : > Does anyone have an implementation of screen space ambient occlusion > working that they would be willing to share? I'm trying to migrate ou

Re: [osg-users] OpenSceneGraph-3.5.4 tagged

2016-09-05 Thread webmaster
Hi Robert, What is the plan to deal with osgQt? zhuwan 9,6,2016 > -原始邮件- > 发件人: "Robert Osfield" > 发送时间: 2016-9-6 2:54:03 > 收件人: "OpenSceneGraph Users" > 抄送: > 主题: [osg-users] OpenSceneGraph-3.5.4 tagged > > Hi All, > > This evening I tagged the 3.5.4 developer release: > >h

[osg-users] Anyone have SSAO implemented?

2016-09-05 Thread Lee Butler
Does anyone have an implementation of screen space ambient occlusion working that they would be willing to share? I'm trying to migrate our application to Qt's new QOpenGLWidget (which renders to a texture) and it seems to break our previous implementation of SSAO. Lee ___

Re: [osg-users] porting old code to the latest osg issues

2016-09-05 Thread Trajce Nikolov NICK
Hi Robert, I did look in the State.cpp sources for shaders string processing and I couldn't spot anything. But there is a difference between what OSG reports wrt. shader source being passed to OpenGL and this interesting thing apitrace. Let just work with the header, and the #version string is di

[osg-users] OpenSceneGraph-3.5.4 tagged

2016-09-05 Thread Robert Osfield
Hi All, This evening I tagged the 3.5.4 developer release: https://github.com/openscenegraph/OpenSceneGraph/tree/OpenSceneGraph-3.5.4 It's a bit late in the evening now for me to go chasing up all the changes and distilling these down to the major changes. The ChangeLog has all this info in

[osg-users] Feedback/guidance sought on move of osgQt out into it's own project/repository

2016-09-05 Thread Robert Osfield
Hi All, The issue of supporting Qt4 and Qt5 isn't something we can do concurrently with the current version of the OSG's osgQt library - the compiler or the binaries distributor has to make a compile time decision between Qt4 or Qt5. We've discussed this topic before back then I resolved to remov

Re: [osg-users] Ubuntu build failed the latest from github

2016-09-05 Thread Trajce Nikolov NICK
Thanks Robert Nick On Mon, Sep 5, 2016 at 1:23 PM, Robert Osfield wrote: > Hi Nick, > > On 22 August 2016 at 19:58, Robert Osfield > wrote: > > I haven't had a chance to fix the old Inventor plugin, as you'll note > > from the warnings it's still tied to the dprecated_osg::Geometry which > > I

Re: [osg-users] [build] Where to obtain dependencies for Ubuntu

2016-09-05 Thread Alberto Luaces
"Kaku Ro" writes: > From the wiki it said just running apt-get build-dep openscenegraph > command to download. But it does not work. Is there any tutorial about > it? That command is correct. Please show us the exact error message you are getting. -- Alberto __

Re: [osg-users] Ubuntu build failed the latest from github

2016-09-05 Thread Robert Osfield
Hi Nick, On 22 August 2016 at 19:58, Robert Osfield wrote: > I haven't had a chance to fix the old Inventor plugin, as you'll note > from the warnings it's still tied to the dprecated_osg::Geometry which > I have now removed in git master. I have now addressed this problem so that OSG master now

Re: [osg-users] freetype build support on Windows

2016-09-05 Thread Robert Osfield
Thanks Stuart, your FindFreetype.cmake is now checked into OSG master, so will be part of the OSG-3.6 release. Cheers, Robert. On 21 June 2016 at 19:01, Stuart Mentzer wrote: > Hi Robert, > > Here is what should be the final version of FindFreetype.cmake that is based > on the now-accepted CMake

Re: [osg-users] porting old code to the latest osg issues

2016-09-05 Thread Robert Osfield
Hi Nick, I haven't had the time to look into so don't have any specific answers. From your description it sounds like the osg::State's support for automatically tweaking shaders is enabled, perhaps this is either doing something inappropriate or something else in the mix (i.e osgShadow) or the ot