[osg-users] How to validate the value of height Above Terrain

2016-11-09 Thread Suraj Paul
Hi, I am trying to find out the height above a terrain (HAT). Currently im reading terrain DEM in .ive format and using getHeightAboveTerrain() i m computing the HAT for given point (lat/lon and its altitude is available). I wish to check the output of my programme is correct by validating th

Re: [osg-users] Unzip big data size problem!

2016-11-09 Thread Nguyen Quang Nam
Hi, Sebastian Zip contains only file "TerrainQ.ive". Because the console does not display any text so I don't know the reason. Today, sometimes content was loaded, sometimes wasn't. Sometimes it go to errors ( bad allocate ), sometimes the viewer was displayed but not show anything. I am new

Re: [osg-users] Best Applications for Model Editing with .ive File Format

2016-11-09 Thread Chris Hanson
On Wed, Nov 9, 2016 at 2:24 PM, Erik Hensens wrote: > Hello everyone! > > Let me apologize in advance if this is a duplicate question. I tried hard > to find the answer elsewhere in the forums but I didn't see anything. If I > missed it, please just point me toward the original post. > > What are

[osg-users] Best Applications for Model Editing with .ive File Format

2016-11-09 Thread Erik Hensens
Hello everyone! Let me apologize in advance if this is a duplicate question. I tried hard to find the answer elsewhere in the forums but I didn't see anything. If I missed it, please just point me toward the original post. What are the best options for 3D modeling applications that can directly

Re: [osg-users] Trouble Drawing Text in Arabic

2016-11-09 Thread Erik Hensens
ehensens wrote: > > Jan Ciger wrote: > > On Wed, Nov 2, 2016 at 3:35 PM, Chris Hanson < ()> wrote: > > > > > Is this something osgCairo ( https://github.com/cubicool/osgcairo > > > (https://github.com/cubicool/osgcairo) ) might solve for you?​ > > > > > > > > > > > > > Love that TODO in th

[osg-users] Modern OpenGL and VBO performance

2016-11-09 Thread Gedalia Pasternak
Hello list, I'm wondering if anyone has done performance testing on the new VAO support in 3.6? I'm using 3.4 and see a significant performance hit when turning on the GL3 flags and using VBO's, As a test I restored call list support and saw a significant performance improvement vs the VBO pat

Re: [osg-users] How to implement pagedLOD without reading from files?

2016-11-09 Thread Chris Hanson
Basically you make a custom URI scheme to name each "file" in the PagedLOD object, like 12345567890.werner_texion_tile Then you create and register a pseudoloader that accepts requests for "files" ending in the ".werner_texion_tile" extension. But when your pseudoloader is called to "load" one of

[osg-users] Context specific UniformBufferObject

2016-11-09 Thread David Heitbrink
I am currently using a UniformBufferObject, to setup bindless textures. I have a UniformBufferObject, that I am using to upload to bind an array of texture handles. I added extensions, glGetTextureHandle, and glMakeTextureHandleResident to setup the texture handles - UBO. I have a class I hav

Re: [osg-users] Unzip big data size problem!

2016-11-09 Thread Sebastian Messerschmidt
Hi Nguyen, Hi, Sebastian. I am sorry for my slow internet connection that I can not upload my file. I don't need a file, I need a description how the craft one showing the problem . The code is very simple: Code: osgViewer::Viewer viewer; osg::Group* root = new osg

Re: [osg-users] OSG SIGGRAPH was a TOTALLY Massively Success

2016-11-09 Thread David Heitbrink
Can you send them to me as well? -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=69287#69287 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/o

Re: [osg-users] Unzip big data size problem!

2016-11-09 Thread Nguyen Quang Nam
Hi, Sebastian. I am sorry for my slow internet connection that I can not upload my file. The code is very simple: Code: osgViewer::Viewer viewer; osg::Group* root = new osg::Group; viewer.setSceneData(root); osg::Node* node = osgDB::readNodeFile("TerrainQ.

[osg-users] How to implement pagedLOD without reading from files?

2016-11-09 Thread Werner Modenbach
Dear community, I have to visualize huge simulation images on a textured quad. Because of the size of the textures I decided for using a pagedLOD approach and tiles. This was really nicely described by Rui Wang (https://www.packtpub.com/books/content/openscenegraph-methods-improving-rendering-effi

[osg-users] [osgPlugins] Problems with .ive loading

2016-11-09 Thread Lyubov Akimova
Hi, I have a problem with osg_ived.dll in 3.4.0 version. As I'm trying to launch this code to open .ive file Code: osg::ref_ptr model = osgDB::readNodeFile(modelFileName.toStdString()); I get this error in cmd: > > FindFileInPath() : USING %projectpath%\osgPlugins-3.4.0\osgdb_ived.dll > Dy

Re: [osg-users] Unzip big data size problem!

2016-11-09 Thread Sebastian Messerschmidt
Hi, Can you please provide a minimal example? Preferably compiling code and and instructions to create a zip file large enough to provoke the std::bad_alloc. Also please state the version of OSG and your compiler and address model (32/64bit). Cheers Sebastian Hey! Could you help me, plz