[osg-users] unsubscribe
___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] issue with 3ds model after upgrading to 3.5.5
@mrchlblng the patch did not help unfortunately. I enabled debug output: NODE TRAVERSAL of 3ds file MAXSCENE node name [frame] node id0 node parent id -1 node matrix: 0.707107 -0.707107 -8.55878e-008 0 -3.10363e-007 -4.03967e-007 1 0 -0.707107 -0.707107 -5.0074e-007 0 -1.43626e-005 2.62648e-006 -1.14441e-005 1 mesh instance data: objectdata instance [] pivot -7.62939e-006 -1.12145e-005 -5.65686 pos -1.43626e-005 2.62648e-006 -1.14441e-005 scl 1 1 1 rot 0.653282 -0.270598 -0.270598 0.653281 user data node name [prop4] node id0 node parent id -1 node matrix: -0.99 1.0411e-006 0 0 -1.0411e-006 -1 0 0 0 0 1 0 -141.421 -141.421 34.447 1 mesh instance data: objectdata instance [] pivot -0.0707169 0.0809479 3.39106 pos -141.421 -141.421 34.447 scl 0.99 1 1 rot -0 -0 -1 -5.20549e-007 user data node name [prop3] node id0 node parent id -1 node matrix: -1.01152e-006 -1 0 0 0.99 -1.01152e-006 0 0 0 0 1 0 141.421 -141.421 34.447 1 mesh instance data: objectdata instance [] pivot -0.0707169 0.0809479 3.39106 pos 141.421 -141.421 34.447 scl 1 0.99 1 rot -0 -0 -0.707107 0.707106 user data node name [prop2] node id0 node parent id -1 node matrix: 1 0 0 0 0 1 0 0 0 0 1 0 141.421 141.421 34.447 1 mesh instance data: objectdata instance [] pivot -0.0707169 0.0809479 3.39106 pos 141.421 141.421 34.447 scl 1 1 1 rot 0 0 0 1 user data node name [prop1] node id0 node parent id -1 node matrix: 1.77017e-006 1 0 0 -1 1.77017e-006 0 0 0 0 1 0 -141.421 141.421 34.447 1 mesh instance data: objectdata instance [] pivot -0.0707169 0.0809479 3.39106 pos -141.421 141.421 34.447 scl 1 1 1 rot -0 -0 0.707106 0.707107 user data MESH TRAVERSAL of 3ds file MAXSCENE mesh name frame 0.707107 -0.707107 0 0 -2.8379e-007 -2.8379e-007 1 0 -0.707107 -0.707107 -4.01339e-007 0 -1.43626e-005 2.62648e-006 -1.14441e-005 1 mesh name prop4 -1 1.40071e-006 0 0 -5.06639e-007 -1 0 0 0 0 1 0 -141.421 -141.421 34.447 1 mesh name prop3 -1.49012e-006 -1 0 0 1 -5.36442e-007 0 0 0 0 1 0 141.421 -141.421 34.447 1 mesh name prop2 1 -5.36442e-007 0 0 -2.38419e-007 1 0 0 0 0 1 0 141.421 141.421 34.447 1 mesh name prop1 1.93715e-006 1 0 0 -1 1.10269e-006 0 0 0 0 1 0 -141.421 141.421 34.447 1 [/code] -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=70146#70146 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] [3rdParty] OSVR and Steam (with the osg sample)
On Fri, Feb 10, 2017 at 2:23 PM, Trajce Nikolov NICK < trajce.nikolov.n...@gmail.com> wrote: > Thanks Jan .. Yes indeed, this become OSVR specific .. I will write you > off-list > OK, no prob. BTW, Ryan Pavlik, the CTO of Sensics is probably on this list too, he is the best authority on OSVR :) However, I suggest using their official support channel first: https://gitter.im/OSVR/home Regards, Jan ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] [3rdParty] OSVR and Steam (with the osg sample)
Thanks Jan .. Yes indeed, this become OSVR specific .. I will write you off-list On Fri, Feb 10, 2017 at 2:20 PM, Jan Cigerwrote: > Hello Trajce, > > On Fri, Feb 10, 2017 at 2:08 PM, Trajce Nikolov NICK < > trajce.nikolov.n...@gmail.com> wrote: > >> Hi community, >> >> me again. I am struggling (really first days with this). I know similar >> topics were discussed here so I hope someone will give some hint >> >> I did my home work, web search for answers but no luck. Anyone with >> steps/hints how to make these working together with the OSG >> OSVR-Tracker-Viewer? Or links? >> >> Thanks a lot >> >> p.s. Jan Ciger? :) >> > > > What exactly are you fighting with? > > I don't know much about the HMD support in OSVR, but integration of > trackers is fairly simple - you open a client and then you poll for new > data. I haven't played with OSVR-Tracker-Viewer but I imagine that the code > is along these lines, perhaps calling OSVR from a callback on a node. > > Feel free to contact me off-list if it is something OSVR-specific. > > Regards, > > Jan > > > > > ___ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > -- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] [3rdParty] OSVR and Steam (with the osg sample)
Hello Trajce, On Fri, Feb 10, 2017 at 2:08 PM, Trajce Nikolov NICK < trajce.nikolov.n...@gmail.com> wrote: > Hi community, > > me again. I am struggling (really first days with this). I know similar > topics were discussed here so I hope someone will give some hint > > I did my home work, web search for answers but no luck. Anyone with > steps/hints how to make these working together with the OSG > OSVR-Tracker-Viewer? Or links? > > Thanks a lot > > p.s. Jan Ciger? :) > What exactly are you fighting with? I don't know much about the HMD support in OSVR, but integration of trackers is fairly simple - you open a client and then you poll for new data. I haven't played with OSVR-Tracker-Viewer but I imagine that the code is along these lines, perhaps calling OSVR from a callback on a node. Feel free to contact me off-list if it is something OSVR-specific. Regards, Jan ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] [3rdParty] OSVR and Steam (with the osg sample)
Hi community, me again. I am struggling (really first days with this). I know similar topics were discussed here so I hope someone will give some hint I did my home work, web search for answers but no luck. Anyone with steps/hints how to make these working together with the OSG OSVR-Tracker-Viewer? Or links? Thanks a lot p.s. Jan Ciger? :) -- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] issue with 3ds model after upgrading to 3.5.5
Could you try the following patch? Code: diff --git a/src/osgPlugins/3ds/ReaderWriter3DS.cpp b/src/osgPlugins/3ds/ReaderWriter3DS.cpp index 9aa4a9d31..3c1d89c20 100644 --- a/src/osgPlugins/3ds/ReaderWriter3DS.cpp +++ b/src/osgPlugins/3ds/ReaderWriter3DS.cpp @@ -619,7 +619,7 @@ osg::Node* ReaderWriter3DS::ReaderObject::processNode(StateSetMap& drawStateMap, { // add our geometry to group (where our children already are) // creates geometry under modifier node -processMesh(drawStateMap,group,mesh,meshAppliedMatPtr); +processMesh(drawStateMap,meshTransform,mesh,meshAppliedMatPtr); return group; } I noted some issues when updating OSG a few months ago; reverting this line fixed the issue I had. If it solves your issue, I'll open a PR. -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=70141#70141 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] [3rdParty] HTC Vive and OSGOpenVRViewer
Hi Community, I have this up and running and I am seeing it working only from one eye position, like the HMD positional change is not taken into account, only the orientation. I have calibrated my setup for some space and what I want to achieve is simply walking through the calibrated area with visual feedback. Any hints from those who know a bit more of this project? Thanks a bunch as always and take my apologize for using this list with sort of non-osg issue Nick -- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org