Re: [osg-users] Where can i find the windows binaries

2018-05-31 Thread Stuart Mentzer
Hi Peter, My company, Objexx (http://objexx.com), is providing Windows binaries at this page: http://objexx.com/OpenSceneGraph.html. We have 3.4.0 and 3.4.1 and we'll be doing 3.6.1 with Qt 5.11 soon. If you have special requirements or you need 3.6.1 ASAP let me know. Cheers, Stuart

Re: [osg-users] Large number of occluder nodes

2018-05-31 Thread Robert Osfield
Hi David, I wrote OccluderNode back in 2002 and haven't really touched it much since, we get very few questions about it so I presume it isn't widely used. The original goal of OccludeNode was for a small number of large occludes to be placed in city scenes to cull out data when the eye point is

Re: [osg-users] Large number of occluder nodes

2018-05-31 Thread David Heitbrink
I am using OccluderNode: for each "building" in config file{ auto _pair = vecs[i]; osg::OccluderNode* onode = new osg::OccluderNode(); osg::ConvexPlanarOccluder* occl = new osg::ConvexPlanarOccluder(); osg::ConvexPlanarPolygon& polly = occl->getOccluder();

[osg-users] Where can i find the windows binaries

2018-05-31 Thread Peter Klose
Hi, for the evaluation of the osg some binaries would be helpful for starting . although it is mentioned in the doc to be on git i can not find it there. Any hint would be helpful. Thank you! Cheers, Peter -- Read this topic online here:

Re: [osg-users] OpenSceneGraph-3.6.0 stable release is tagged!

2018-05-31 Thread michael kapelko
Hi. I know I'm late to the party, however, I'd like to note that 3.6.0 version broke public API for iOS. osgViewer::GraphicsWindowIOS::WindowData constructor has been updated by injecting an optional parameter in the middle of constructor argument list. This broke my iOS builds. No kudos for the