Re: [osg-users] New glTexStorage code is disrupting FBO initialization

2018-08-21 Thread Robert Osfield
On Tue, 21 Aug 2018 at 20:43, Paul Levy wrote: > Seems to be working now. Yesterday I submitted a PR to change GL_RGBA16F and > GL_RGBA32F to GL_RGBA16F_ARB and GL_RGBA32F_ARB, but you only changed > GL_RGBA32F. Both are undefined on Windows so I re-submitted a PR to get the > Windows build b

[osg-users] Using Light without LightSource in OSG 3.4.0

2018-08-21 Thread chenyan...@fulongtech.cn
Hi, I want to add light to my scene and I want the different light which have same Number can be used at the same time.Thus , I use light as a Attribute to set it to stateset. There is no problem when the model is not rotate.But when model is rotated, the light seemed rotated by the matrix.There

Re: [osg-users] [build] Building OpenSceneGraph Windows

2018-08-21 Thread Stefan Waldegger
Hi, all. Sorry for this very long time to reply. The %PATH% Variables were the solution of my problem. OpenSceneGraph is just building at the moment with MSYS. Thank you for this Christian Schulte. Also the tutorial of kornerr was helpful for my understanding. I am very happy that OSG is buil

Re: [osg-users] New glTexStorage code is disrupting FBO initialization

2018-08-21 Thread Paul Levy
Robert, Seems to be working now. Yesterday I submitted a PR to change GL_RGBA16F and GL_RGBA32F to GL_RGBA16F_ARB and GL_RGBA32F_ARB, but you only changed GL_RGBA32F. Both are undefined on Windows so I re-submitted a PR to get the Windows build building again. Thanks -- Paul Levy : Pelican Mapp

Re: [osg-users] New glTexStorage code is disrupting FBO initialization

2018-08-21 Thread Trajce Nikolov NICK
Hi Robert, I had the same issue with the FBO failing to initialize. Works now with the master. On Tue, Aug 21, 2018 at 2:34 PM Robert Osfield wrote: > Hi Glenn, > > We have had a bash at resolve this issue. Could you please try out > OSG master or the OpenSceneGraph-3.6-TexStorage branch to se

[osg-users] OpenSceneGraph-3.6-TexStorage branch created, needs community testing :-)

2018-08-21 Thread Robert Osfield
HI All, I have created a OpenSceneGraph-3.6-TexStorage branch to allow glTexStorage support that was just in the master branch to be ported back onto 3.6. There isn't any public API changes so it should drop in OK compile wise, runtime wise it's a different matter though. We need testing across

Re: [osg-users] New glTexStorage code is disrupting FBO initialization

2018-08-21 Thread Robert Osfield
Hi Glenn, We have had a bash at resolve this issue. Could you please try out OSG master or the OpenSceneGraph-3.6-TexStorage branch to see if this issue still exists. Cheers, Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://