Hi,
Also check this one: https://github.com/xarray/osgRecipes/wiki and then
search for VLC. The VLC will play your audio too, and is synchronised.
Not ready for spatial audio though...
Cheers, hth,
Raymond
On 11/21/2018 10:31 PM, Chris Hanson wrote:
Refer to Mattias Helsing's answer
Hi,
Reading the source code of the osgmovie example there is sample code for
using SDL or SDL2. Maybe that helps?
Cheers, good luck,
Raymond
On 11/21/2018 10:31 PM, Chris Hanson wrote:
Refer to Mattias Helsing's answer here:
http://forum.openscenegraph.org/viewtopic.php?t=9707
You need an
On Wed, 21 Nov 2018 at 20:58, Chris Hanson wrote:
> I guess I missed that one. I don't even know what it means to add a Node
> as a child of a Drawable so I can't comment on why this works the way it
> does.
>
Geode is really just a Group of Drawable, now that Drawable is a Node, it's
Refer to Mattias Helsing's answer here:
http://forum.openscenegraph.org/viewtopic.php?t=9707
You need an audio subsystem like osgAudio or even SDL to output the audio
to.
On Wed, Nov 21, 2018 at 10:16 PM Trajce Nikolov NICK <
trajce.nikolov.n...@gmail.com> wrote:
> Hi Community,
>
> I have
Yeah, that's what I meant. Sorry. ;)
On Wed, Nov 21, 2018 at 10:13 PM Trajce Nikolov NICK <
trajce.nikolov.n...@gmail.com> wrote:
> "... to add a Node as a child of a Drawable ..."
>
> child of a Geode ;-) .. Now Drawable as a Node can be as a Geode child
>
> On Wed, Nov 21, 2018 at 9:58 PM
Hi Community,
I have video with audio and when I playback the file with osgmovie I see in
the debug the audio channel is attached but can not hear anything :-). Is
there any magic, perheps to set the audio device somehow? Thank you for any
hint!
Here is the ouput
osgmovie VID00032.mpg.ffmpeg
"... to add a Node as a child of a Drawable ..."
child of a Geode ;-) .. Now Drawable as a Node can be as a Geode child
On Wed, Nov 21, 2018 at 9:58 PM Chris Hanson wrote:
> I guess I missed that one. I don't even know what it means to add a Node
> as a child of a Drawable so I can't comment
I guess I missed that one. I don't even know what it means to add a Node as
a child of a Drawable so I can't comment on why this works the way it does.
On Wed, Nov 21, 2018 at 10:11 AM Trajce Nikolov NICK <
trajce.nikolov.n...@gmail.com> wrote:
> It happened when Drawable become a Node
>
> On
It happened when Drawable become a Node
On Wed, Nov 21, 2018 at 10:06 AM Alberto Luaces wrote:
> Chris Hanson writes:
>
> > I dunno man, your code is making my head explode. I don't think Geode
> HAS an addChild method, so I don't even know why what you're doing would
> compile.
> >
> > I don't
Chris Hanson writes:
> I dunno man, your code is making my head explode. I don't think Geode HAS an
> addChild method, so I don't even know why what you're doing would compile.
>
> I don't think I can help any further. I'm missing something or you are.
>
Hi, Chris, Geode was subclassed from
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