Here's some shader code you can use as a reference (not a complete solution on its own). There are also some links in the code comments you can research.
https://github.com/gwaldron/osgearth/blob/master/src/osgEarth/PhongLighting.frag.glsl On Sat, Aug 10, 2019, 1:49 AM Catalin <inbox....@gmail.com> wrote: > Hi, > > Does OSG has some shaders that replicates the fixed pipeline of OpenGL > (1.x) with the 8 lights? > > Thank you, > Catalin > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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