Hi David,
On Wed, 4 Dec 2019 at 14:50, Heitbrink, David A
wrote:
> I am doing a setCompileOnNextDraw on each render for each camera , (I
> typically only have 1) loading my scene.
>
CompileOnNextDraw is a feature that is meant to be used sparingly such as
on start up when you are first pre comp
I am doing a setCompileOnNextDraw on each render for each camera , (I typically
only have 1) loading my scene.
After doing thing I am getting a large number of error messages:
Warning: detected OpenGL error 'invalid enumerant' at after
stateset.compileGLObjects in GLObjectsVisitor::apply(osg::
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