Hi,
I'm trying to run some complex OSG models from someone else on OpenGLES2. I've
built the OSG with configuration as described here (slightly different for OSG
versions):
http://trac.openscenegraph.org/projects/osg//wiki/Community/OpenGL-ES. I've
tried different versions of OSG (2.9.6,
Hi Sebastian,
Thanks for the reply.
From: osg-users [osg-users-boun...@lists.openscenegraph.org] on behalf of
Sebastian Messerschmidt [sebastian.messerschm...@gmx.de]
Sent: Sunday, March 13, 2016 4:03 AM
To: OpenSceneGraph Users
Subject: Re: [osg-users] Running
Hi,
From: osg-users [osg-users-boun...@lists.openscenegraph.org] on behalf of Chris
Hanson [xe...@alphapixel.com]
Sent: Monday, March 14, 2016 9:58 AM
To: OpenSceneGraph Users
Subject: Re: [osg-users] Running OSG models on OpenGLES2.0
"The fragment language has
.
Thanks,
-hyun
On Mon, Mar 14, 2016 at 12:48 PM, Hyun Kwon
<hyun.k...@xilinx.com<mailto:hyun.k...@xilinx.com>> wrote:
Hi,
From: osg-users
[osg-users-boun...@lists.openscenegraph.org<mailto:osg-users-boun...@lists.openscenegraph.org>]
on behalf o
Hi Chris,
I tried most of examples. Now I'm focusing on glsl_simple.osgt as it looks
simple, but only the second row of shapes shows. If I modify the vertex shader
a little, I get to see both first/second row.
I've received some OSG model (file.osg) from someone, and I was able to run it
on
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