[osg-users] forcing osgDB routines to search inside .osga

2009-04-13 Thread Marcin Hajder
Hi, I am trying to add .osga archive file to database paths so each osgDB::readX call search inside archive file too: Code: osgDB::ReaderWriter::Options * pOpt = new osgDB::ReaderWriter::Options; ... pOpt-setDatabasePath(data.osga); osgDB::Registry::instance()-setOptions(pOpt);

Re: [osg-users] forcing osgDB routines to search inside .osga

2009-04-13 Thread Marcin Hajder
problem solved, I just noticed there is possibility to work this around using osgDB::Registry::ReadFileCallback Marcin -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=10163#10163 ___ osg-users

Re: [osg-users] Android Development Plans

2011-04-13 Thread Marcin Hajder
Hi, I spent some time on refactoring osgViewerGLES1 example in order to work with GLES 2.0 under Android OS, for those of you interested in running example few comments/conclusions: I build OSG using cmake flags : -DOSG_BUILD_PLATFORM_ANDROID=ON -DDYNAMIC_OPENTHREADS=OFF

[osg-users] [ANN] Free Android game based on OSG Bullet released

2013-12-09 Thread Marcin Hajder
Hello dear OSG-community, I am representing a group of people interested in computer graphics and OSG. We've started our company and made our first game on Android called TeleRide. It is free and just released: https://play.google.com/store/apps/details?id=com.plavu.TeleRide Here is some

Re: [osg-users] [ANN] Free Android game based on OSG Bullet released

2013-12-09 Thread Marcin Hajder
kornerr wrote: Hi. Nice! Is its source code available? :) that's quite possible, as fast as we reach 10M downloads ;) -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=57628#57628 ___ osg-users

Re: [osg-users] [ANN] Free Android game based on OSG Bullet released

2013-12-10 Thread Marcin Hajder
Sergey Kurdakov wrote: ... but I have one idea for you. as the game uses only OpenGL ES features, it could be run under browser... Thanks, sounds really interesting. We will certainly take a look. cheers Marcin -- Read this topic online here:

Re: [osg-users] Android Development Plans

2012-03-01 Thread Marcin Hajder
Hi, I made several fixes to make StatsHandler work with android and GLES2, file in attachment. Please let me know if this works for you (maybe someone already did that?). regards, Marcin -- Read this topic online here:

Re: [osg-users] [ANN] Free Android game based on OSG & Bullet released

2017-02-06 Thread Marcin Hajder
Hi Sergey, Nice to hear from you. When it comes to our team, after many adventures we decided to take a break; however, we have few more ideas, maybe we will get back to it one day. Anyway, I was wondering is there anyone implementing an OSG game at the moment ? cheers Marcin