Re: [osg-users] Collision Detection

2010-05-06 Thread Paul Martz
for that? If you're just doing intersection testing, then you should look at using osgUtil's facilities for that. You could transform your pyramid using the local to world matrix and use the result to configure a polytope intersector. -- -Paul Martz Skew Matrix Software

Re: [osg-users] Limitation of NodeMask

2010-05-06 Thread Paul Martz
both visible and pickable. But you already have a pickable bit. So there's no reason to override the visible bit for pickability. Use the visible bit for visibility, and the pickable bit for pickability, and it should work fine. Or am I missing something? -- -Paul Martz Skew Matrix

Re: [osg-users] [osgPlugins] Exporting OpenFlight from OSG and DDS textures

2010-05-05 Thread Paul Martz
in the exporter. -- -Paul Martz Skew Matrix Software http://www.skew-matrix.com/ ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] [osgPlugins] Exporting OpenFlight from OSG and DDS textures

2010-05-04 Thread Paul Martz
to visualize DICOM files from a generated OpenFlight format. Thanks in advance Are you saying that the .flt file doesn't store the textures, instead they exist as separate files? If so, that's correct: OpenFlight doesn't support storing texture image date within the .flt file. -- -Paul

Re: [osg-users] [osgPlugins] Exporting OpenFlight from OSG and DDS textures

2010-05-04 Thread Paul Martz
that your first OSG file, output.osg, uses features of OSG that aren't supported in FLT. I don't have enough information to say for sure. You just need to investigate and debug. -- -Paul Martz Skew Matrix Software http://www.skew-matrix.com

Re: [osg-users] dimension oh a model

2010-04-28 Thread Paul Martz
or box) is also displayed graphically as line geometry around the model. -- -Paul Martz Skew Matrix Software http://www.skew-matrix.com/ ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org

Re: [osg-users] dimension oh a model

2010-04-28 Thread Paul Martz
Alberto Luaces wrote: how could I have missed this! Thank you for the tips :) OSG is big. :-) -- -Paul Martz Skew Matrix Software http://www.skew-matrix.com/ ___ osg-users mailing list osg-users@lists.openscenegraph.org

Re: [osg-users] Two Pass Rendering?

2010-04-26 Thread Paul Martz
texture with the blurred glow map. All these Cameras adds a lot of overhead on the CPU side, but the only way to reduce that would be to derive custom RenderStage classes, something most OSG developers choose not to do. osgPPU offers an alternative and might be worth considering. -- -Paul

Re: [osg-users] depth test and Deferred Shading

2010-04-26 Thread Paul Martz
to attach it for the z test. Leave the depth test enabled with the same depth function, but set the depth write mask to false. Then it will test against the depth buffer. -- -Paul Martz Skew Matrix Software http://www.skew-matrix.com

Re: [osg-users] Instanced Rendering Example in OSG

2010-04-23 Thread Paul Martz
where position and orientation are passed as elements of a floating point texture. This works fine. -- -Paul Martz Skew Matrix Software http://www.skew-matrix.com/ ___ osg-users mailing list osg-users@lists.openscenegraph.org

Re: [osg-users] Instanced Rendering Example in OSG

2010-04-23 Thread Paul Martz
you have an example you would be willing to post? I have an example, but it's proprietary. -- -Paul Martz Skew Matrix Software http://www.skew-matrix.com/ ___ osg-users mailing list osg-users@lists.openscenegraph.org http

[osg-users] OT: Fast software rendering

2010-04-22 Thread Paul Martz
Interesting. http://www.wired.com/gadgetlab/2010/04/unlimited-detail-3-d-graphics/?utm_source=feedburnerutm_medium=feedutm_campaign=Feed%3A+wired%2Findex+%28Wired%3A+Index+3+%28Top+Stories+2%29%29utm_content=Google+Feedfetcher -- -Paul Martz Skew Matrix Software http

Re: [osg-users] [osgPPU] Can't compile svn version of osgPPU against osg 2.8.3

2010-04-22 Thread Paul Martz
to change in osgPPU 0.4 to make it compatible with OSG 2.8.3. Thanks. -- -Paul Martz Skew Matrix Software http://www.skew-matrix.com/ ___ osg-users mailing list osg-users@lists.openscenegraph.org http

Re: [osg-users] About osg::OcclusionQueryNode

2010-04-21 Thread Paul Martz
tested it on hardware without this capability. Please feel free to make any necessary changes to that it at least behaves like a regular Group node when the feature isn't present. -- -Paul Martz Skew Matrix Software http://www.skew-matrix.com

Re: [osg-users] [osgPPU] Can't compile svn version of osgPPU against osg 2.8.3

2010-04-21 Thread Paul Martz
the archives, I believe you'll find a post from me stating that the same version of osgPPU that worked with 2.8.2 should also work with 2.8.3. -- -Paul Martz Skew Matrix Software http://www.skew-matrix.com/ ___ osg-users mailing list osg

Re: [osg-users] About osg::OcclusionQueryNode

2010-04-21 Thread Paul Martz
a configuration file. Do I assume correctly that you have a configuration file per model? -- -Paul Martz Skew Matrix Software http://www.skew-matrix.com/ ___ osg-users mailing list osg-users@lists.openscenegraph.org http

Re: [osg-users] [osgPPU] Can't compile svn version of osgPPU against osg 2.8.3

2010-04-21 Thread Paul Martz
preprocessor for OSG compatibility is very infrequent and is not a problem in itself. However, testing on different versions can be a burden to external project managers, and that's a decision you have to make. -- -Paul Martz Skew Matrix Software http://www.skew-matrix.com

Re: [osg-users] [osgPPU] Can't compile svn version of osgPPU against osg 2.8.3

2010-04-21 Thread Paul Martz
Art can comment on version compatibility? (A compatibility matrix might be useful, sort of like what I have done with osgBullet: http://code.google.com/p/osgbullet/wiki/CompatibilityMatrix ) -- -Paul Martz Skew Matrix Software http://www.skew-matrix.com

Re: [osg-users] [osgPPU] Can't compile svn version of osgPPU against osg 2.8.3

2010-04-21 Thread Paul Martz
possible, and a worthy goal, but (in my opinion) it is entirely optional and not required for you to do so, because you already have a tagged osgPPU release that is compatible with OSG 2.8.x. -- -Paul Martz Skew Matrix Software http://www.skew-matrix.com

Re: [osg-users] [build] Install problem with OSG 2.8.3

2010-04-17 Thread Paul Martz
version is 65 for 2.8.3. 66 is the so version number for 2.9.8. Did you try to do an svn switch that went awry? I suggest you start from a clean source tree and delete your CMake cache. -- -Paul Martz Skew Matrix Software http://www.skew-matrix.com

Re: [osg-users] [build] Install problem with OSG 2.8.3

2010-04-16 Thread Paul Martz
? I'd suggest you try to do the exact same kind of build and install with 2.8.2 or svn trunk and see if the issue is specific to 2.8.3 or not. -- -Paul Martz Skew Matrix Software http://www.skew-matrix.com/ ___ osg-users mailing

Re: [osg-users] Absolute position of an object

2010-04-14 Thread Paul Martz
looks directly at your model. So unless you've loaded something else so show your model's relative position, such as axes.osg, then it will appear to be in the same place. -- -Paul Martz Skew Matrix Software http://www.skew-matrix.com

Re: [osg-users] HUD camera and depth

2010-04-09 Thread Paul Martz
commands are being sent to OpenGL. If your breakpoint doesn't get hit, then you've narrowed it down to an OSG issue. If the OpenGL drawing commands are getting issued, then something about the OpenGL state machine is being misconfigured. -- -Paul Martz Skew Matrix Software

Re: [osg-users] OSGExplore

2010-04-08 Thread Paul Martz
work. -- -Paul Martz Skew Matrix Software http://www.skew-matrix.com/ ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] Add a color node in the scenegraph?

2010-04-07 Thread Paul Martz
objects. The method I've found is setColor on a ShapeDrawable but that means I need to create many instances of this object. Is there any way I can add the color in the scene graph (as a node)? Thanks. :)[/img] -- -Paul Martz Skew Matrix Software http://www.skew

Re: [osg-users] 2.8.3 released!

2010-04-07 Thread Paul Martz
on to: http://www.openscenegraph.org/projects/osg/wiki/Community/Tasks/SpreadingTheNews Sheesh, forgot about that. Yes, I'll echo Robert's plea for community help in pushing this out, and thanks to everyone in advance. -- -Paul Martz Skew Matrix Software http://www.skew

Re: [osg-users] 2.8.3 press release

2010-04-06 Thread Paul Martz
Robert Osfield wrote: Hi Paul, Sorry for the slow reply, it's holiday in the Osfield household right now :-) I hope you and your family are having a good time. On Mon, Apr 5, 2010 at 6:51 PM, Paul Martz pma...@skew-matrix.com wrote: Thanks for the suggestions and changes. The Wiki version

Re: [osg-users] 2.8.3 released!

2010-04-06 Thread Paul Martz
like two full 40 hour weeks of effort. I should be thanking you, though, as I know you put in 10 times this much. So, thanks, and keep up the good work. On Mon, Apr 5, 2010 at 8:39 PM, Paul Martz pma...@skew-matrix.com wrote: I don't have write access to the downloads page, so I've made

Re: [osg-users] 2.8.3 press release

2010-04-05 Thread Paul Martz
Thanks for the suggestions and changes. The Wiki version is now up: http://www.openscenegraph.org/projects/osg/wiki/News/Press/OSG2.8.3 -- -Paul Martz Skew Matrix Software http://www.skew-matrix.com/ ___ osg-users mailing

Re: [osg-users] 2.8.3 press release

2010-04-05 Thread Paul Martz
. -- -Paul Martz Skew Matrix Software http://www.skew-matrix.com/ ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

[osg-users] 2.8.3 released!

2010-04-05 Thread Paul Martz
with Sukender and supplied him with a reproducer .osg model. Again, thanks to all for the assistance with v2.8.3. -- -Paul Martz Skew Matrix Software http://www.skew-matrix.com/ ___ osg-users mailing list osg-users

Re: [osg-users] 2.8.3 rc3 tagged -- hopefully the last rc

2010-04-03 Thread Paul Martz
... ) -- -Paul Martz Skew Matrix Software http://www.skew-matrix.com/ ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] 2.8.3 rc3 tagged -- hopefully the last rc

2010-04-02 Thread Paul Martz
). Almost a final release! Thanks everyone! -- -Paul Martz Skew Matrix Software http://www.skew-matrix.com/ ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users

Re: [osg-users] libPNG API changes

2010-04-01 Thread Paul Martz
. -- -Paul Martz Skew Matrix Software http://www.skew-matrix.com/ ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] 2.8.3 release imminent

2010-04-01 Thread Paul Martz
change any actual code, I have added these CMake changes. I've tested on Windows w/ VS9. With this change, setting up and building the COLLADA plugin on 2.8.3 is just as easy as on trunk. This is in 2.8.3 rc3 (just tagged). Thanks for the input. -- -Paul Martz Skew Matrix Software

[osg-users] 2.8.3 rc3 tagged -- hopefully the last rc

2010-04-01 Thread Paul Martz
to everyone who contributed suggestions, changes, fixes, and all the testing! I think we're getting really close to the final release now. I'm changing my name to Paul Merge Monkey Martz. :-) -- -Paul Martz Skew Matrix Software http://www.skew-matrix.com

Re: [osg-users] 2.8.3rc2 Mac Xcode project - Windowing system

2010-04-01 Thread Paul Martz
that was nice. BTW, Paul - thanks for the OSGQSG - very nice, good introduction. You're welcome. It needs updating, starting to be irrelevant in spots... -- -Paul Martz Skew Matrix Software http://www.skew-matrix.com/ ___ osg-users

Re: [osg-users] How to set an ID to a node?

2010-03-31 Thread Paul Martz
such a purpose. (See osgworks.googlecode.com.) -- -Paul Martz Skew Matrix Software http://www.skew-matrix.com/ ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users

[osg-users] duplicate symbols in 3DS and OBJ plugins

2010-03-31 Thread Paul Martz
that this same issue doesn't keep creeping back into the code (only to be discovered the day before the scheduled release :-( ...) -- -Paul Martz Skew Matrix Software http://www.skew-matrix.com/ ___ osg-users mailing list osg

Re: [osg-users] 2.8.3 release imminent

2010-03-31 Thread Paul Martz
branch and, once you get something viable, post it to osg-submissions like any other change (clearly stating it's a change to the 2.8 branch). If it turns out to be totally trivial, we can reconsider adding it to 2.8.3, or it can go into a 2.8.4 release. -- -Paul Martz Skew Matrix Software

Re: [osg-users] 2.8.3 release imminent

2010-03-31 Thread Paul Martz
on that. But my understanding is that he's intending 3.0 to be the next stable release off of trunk. -- -Paul Martz Skew Matrix Software http://www.skew-matrix.com/ ___ osg-users mailing list osg-users@lists.openscenegraph.org http

Re: [osg-users] duplicate symbols in 3DS and OBJ plugins

2010-03-31 Thread Paul Martz
Robert Osfield wrote: Hi Paul, On Wed, Mar 31, 2010 at 3:57 PM, Paul Martz pma...@skew-matrix.com wrote: Does anyone have any other thoughts or ideas on this? Seems like we need a policy that we can use in OSG going forward, so that this same issue doesn't keep creeping back into the code

Re: [osg-users] 2.8.3rc2 Mac Xcode project - Windowing system

2010-03-31 Thread Paul Martz
this resolved prior to release, so anything you guys can come up with would be greatly appreciated. -- -Paul Martz Skew Matrix Software http://www.skew-matrix.com/ ___ osg-users mailing list osg-users

Re: [osg-users] duplicate symbols in 3DS and OBJ plugins

2010-03-31 Thread Paul Martz
there and post full changed files to osg-submissions as usual. (Now that I've already committed the change, I'm thinking we should also use the same convention in OBJ, for consistency, so you might want to consider that for trunk.) -- -Paul Martz Skew Matrix Software http

Re: [osg-users] 2.8.3rc2 Mac Xcode project - Windowing system

2010-03-31 Thread Paul Martz
the release. -- -Paul Martz Skew Matrix Software http://www.skew-matrix.com/ ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] How to set an ID to a node?

2010-03-31 Thread Paul Martz
of a NodeVisitor. -- -Paul Martz Skew Matrix Software http://www.skew-matrix.com/ ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] 2.8.3rc2 Mac Xcode project - Windowing system

2010-03-31 Thread Paul Martz
the project files and just email them directly to me to avoid sending megabytes through the mail server. -- -Paul Martz Skew Matrix Software http://www.skew-matrix.com/ ___ osg-users mailing list osg-users@lists.openscenegraph.org

Re: [osg-users] 2.8.3rc2 Mac Xcode project - Windowing system

2010-03-31 Thread Paul Martz
project files on the head revision of the 2.8 branch, I'd appreciate it. -- -Paul Martz Skew Matrix Software http://www.skew-matrix.com/ ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org

Re: [osg-users] 2.8.3 release imminent

2010-03-30 Thread Paul Martz
Robert Osfield wrote: Hi Paul, I've tested 2.8.3-rc2 out at my end and so far everything compiles and works well under Kubuntu 9.04. I don't have 3rd party apps to test against so I've only tested against the core OSG apps. Unfortunately VPB requires the svn/trunk version of the OSG so I

Re: [osg-users] 2.8.3 release imminent

2010-03-30 Thread Paul Martz
Michael Rohn wrote: I tested it under Win7 with MinGW and had some problems during the build. Thanks for the testing and the input! TXPNode.cpp - needs #include stdio.h Thanks, that's r10965. osgPlugins PNG - problem with new libpng. Some functions in libpng are renamed Sorry, but this

Re: [osg-users] 2.8.3-rc2 tagged

2010-03-30 Thread Paul Martz
up the release for this fix. Paul Martz Skew Matrix Software LLC _http://www.skew-matrix.com_ http://www.skew-matrix.com/ +1 303 859 9466 stefan nortd wrote: Hi Paul, I have a linker problem with the latest rc2 that I did not have with 2.8.2. Code: ld: duplicate symbol

Re: [osg-users] Make text ignore polygonmode

2010-03-29 Thread Paul Martz
Martin Beckett wrote: I have some text labels in my scene, but when I switch the polygon mode (eg with the 'w' key in osgviewer) the text is rendered broken (in line mode) and dissapears (in point mode). How do I force osg::PolygonMode::FILL, or force text to ignore it? I tried: Code:

[osg-users] 2.8.3 release imminent

2010-03-28 Thread Paul Martz
me a summary of the changes that have gone into 2.8.3 (I took them from trunk-head), I'd appreciate it: * FBX plugin * ply plugin * ffmpeg plugin * 3ds plugin * osgAnimation * ImageIO plugin * QuickTime plugin * Inventor plugin Thanks, -- Paul Martz Skew Matrix Software LLC _http

Re: [osg-users] osg::Switch , UpdateCallback not being dissabled

2010-03-27 Thread Paul Martz
Ted Morris wrote: OK, so I turn on one vehicle as in: _vehiclesw-setSingleChildOn(1); The scene just renders the single object and runs through the callback. fine. But then it also is still running through object 0 callback (although it is not being rendered in the scene). Interestingly, the

[osg-users] 2.8.3-rc2 tagged

2010-03-25 Thread Paul Martz
Hi all -- v2.8.3 release candidate 2 was just tagged, with the following additions over rc1: * Updated XCode project file (includes ply plugin). * r11286 fixes OpenThreads pthreads build on FreeBSD. * r11289 adds pixel format getter to GraphicsWindowCocoa. You can check out rc2 from here:

Re: [osg-users] 2.8.3-rc1 tagged

2010-03-24 Thread Paul Martz
Stephan Huber wrote: FBX and PLY are not part of the xcode project file, because of the external dependencies. If PLY has no external dependencies I can add to the xcode-project-file. FBX does have an external dependency, and I understand that dependency is available on OS X. PLY doesn't

Re: [osg-users] trouble in MSFBO

2010-03-23 Thread Paul Martz
Kai Xia wrote: but the texture output seem not more smooth than before, and which is worse is that there is some obvise black segment on the edge of the objects in 3d scene, I dont know what is wrong about this? even I change the texture format to GL_RGB / GL_RGBA, the problems remained,

Re: [osg-users] 2.8.3 testing

2010-03-23 Thread Paul Martz
Jean-Sébastien Guay wrote: Hi Paul, Building now, Windows 7 64 bit, VC9 sp1, 32 bit build. After building I'll test what I can. Builds fine. I've also set up a nightly build (called Whitestar_vc9sp1 (2.8 branch)). Thanks. I'm also running daily CDash builds for Windows and Darwin/OSX,

Re: [osg-users] 2.8.3 testing

2010-03-23 Thread Paul Martz
Jim Brooks wrote: Had compile errors on FreeBSD 8. Fixed with these two lines: src/OpenThreads/pthreads/CMakLists.txt IF(HAVE_PTHREAD_SETAFFINITY_NP) IF(NOT CMAKE_SYSTEM_NAME MATCHES FreeBSD) #---fix--- ADD_DEFINITIONS(-DHAVE_PTHREAD_SETAFFINITY_NP) ENDIF(NOT CMAKE_SYSTEM_NAME

[osg-users] 2.8.3-rc1 tagges

2010-03-23 Thread Paul Martz
Hi all -- Things are looking pretty stable so far, so I've gone ahead and tagged release candidate 1. You can check it out from here: http://www.openscenegraph.org/svn/osg/OpenSceneGraph/tags/OpenSceneGraph-2.8.3-rc1/ Please test as soon as your schedule allows and report any problems. See

Re: [osg-users] 2.8.3-rc1 tagged

2010-03-23 Thread Paul Martz
Bruce Wheaton wrote: Sorry, Paul, did the Mac OS X frameworks and Xcode stuff get updated properly? I saw you were looking for help (afraid I'm too new to the project to offer). XCode project files were added and are in rc1 (thanks, Stephan). I have a Mac, but primarily use it as a *nix box

Re: [osg-users] 2.8.3-rc1 tagges

2010-03-23 Thread Paul Martz
Robert Osfield wrote: Hi Paul, I've done a check out of 2.8.3-rc1 and it everything (including wrappers, examples and package targets) builds just fine under Kubuntu 9.04. So thumbs up so far :-) I've run out of daytime here so will have to come back to doing runtime testing tomorrow morning.

Re: [osg-users] 2.8.3-rc1 tagged

2010-03-23 Thread Paul Martz
On Mar 23, 2010, at 1:27 PM, Paul Martz wrote: Bruce Wheaton wrote: Sorry, Paul, did the Mac OS X frameworks and Xcode stuff get updated properly? I saw you were looking for help (afraid I'm too new to the project to offer). XCode project files were added and are in rc1 (thanks, Stephan). I have

Re: [osg-users] 2.8.3 release likely, need community assistance

2010-03-22 Thread Paul Martz
Tony Horrobin wrote: Hi Paul, To clarify, this behaviour was only on the 2.8 branch. It turns out that r10149 on the trunk had the essentially same fix as I attached in my last post. Thanks for the additional details. I had already merged all ply changes (including r10149) onto the 2.8

Re: [osg-users] 2.8.3 release likely, need community assistance

2010-03-22 Thread Paul Martz
Andy Skinner wrote: I'm building the trunk again now on OS X, to see if Robert has fixed the problem you mention. If he has, maybe you could bring this change back in. Yes, it does look like trunk has a fix, plus I was missing another change. I have put your fix back in the 2.8 branch, plus

[osg-users] 2.8.3 testing

2010-03-22 Thread Paul Martz
Hi all -- Here's an update on the 2.8.3 release, and a plea for testing. The 2.8.3 release is slightly behind my original schedule, but nonetheless getting close to a release candidate. ISSUES: There are two open issues at this point: 1. XCode project files need to be updated. (Stephan, will

Re: [osg-users] 2.8.3 release likely, need community assistance

2010-03-22 Thread Paul Martz
Tony Horrobin wrote: Hi Paul, It seems happy now. gcc version 4.4.1 (Ubuntu 4.4.1-4ubuntu9) Thanks. The fact that this was broken at all is a source of concern for me. I wonder how many other changes I've merged where the changes have simply vanished into thin air. :-( -Paul

Re: [osg-users] 2.8.3 testing

2010-03-22 Thread Paul Martz
this. Have I got it set up incorrectly, or is there a problem on 2.8? thanks andy -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users- boun...@lists.openscenegraph.org] On Behalf Of Paul Martz Sent: Monday, March 22, 2010 12:31 PM To: OpenSceneGraph Users

Re: [osg-users] 2.8.3 testing

2010-03-22 Thread Paul Martz
Chuck Seberino wrote: Andy and Paul - I submitted a fix for this (r10927) which reorders some of the ifdef checking so that it works properly under OSX. Thanks, r10927 is now merged onto the 2.8 branch. Andy, let me know how that works for you. (I wasn't seeing this problem on 32bit OS X

Re: [osg-users] 2.8.3 testing

2010-03-22 Thread Paul Martz
Thanks, Cedric. I found r10362 had this change, and it's now merged into the 2.8 branch. I definitely get different results, but haven't had a chance to compare to trunk, so if you could please take a look and let me know if it's now correct, I'd appreciate it. -Paul Cedric Pinson wrote:

Re: [osg-users] 2.8.3 release likely, need community assistance

2010-03-21 Thread Paul Martz
macros to the Version header, so that your OSG v2.8.3-based application can now contain code like this: #if OSG_VERSION_GREATER_THAN(2,8,3) // version specific code here #endif This is a handy feature on trunk, and I'm glad I remembered to grab this for 2.8.3. -Paul Paul Martz

Re: [osg-users] 2.8.3 release likely, need community assistance

2010-03-21 Thread Paul Martz
Paul Martz wrote: Hi Andy -- This is now in the 2.8 branch (r11207, and also yesterday's r11263). It would be great if you could do some testing and verify this resolves the issue. Thanks in advance. Well, not so fast... It turns out that r11207 breaks the build on OS X 10.5. I get the same

Re: [osg-users] 2.8.3 release likely, need community assistance

2010-03-21 Thread Paul Martz
Tony Horrobin wrote: Hi Paul, Here are a couple of fixes if it's not too late: Revision 10601 on the trunk fixed 'Matrices' to 'Materials' in src/osgViewer/StatsHandler.cpp Thanks -- I did not merge r10601; it was quite extensive. But I did modify StatsHandler.cpp to fix this type.

Re: [osg-users] 2.8.3 release likely, need community assistance

2010-03-20 Thread Paul Martz
Hi Tony -- Thanks for testing, very cool. I haven't regenerated the wrappers yet, so I would expect some compile errors there. For now, disable wrappers. I'll post to this list when it's time to test them -- and I will definitely appreciate your help when that time comes. At this point,

[osg-users] genwrappers: index.xml load failure

2010-03-20 Thread Paul Martz
Hi Robert -- I'm trying to run genwrappers on the 2.8 branch and getting an error about not being able to load index.xml. I am running the Dogenwrapper.sh script. Here's the error... ... lots of messages ... Generating example index... Generating file member index... default configuration

Re: [osg-users] 2.8.3 release likely, need community assistance

2010-03-20 Thread Paul Martz
Jean-Sébastien Guay wrote: Hi Paul, At this point, we're just waiting on XCode files and wrappers, then we should have a release candidate. Everything else is ready right now, barring further change requests. Well, here's one such request - could you include Michael Platings' recent changes

Re: [osg-users] 2.8.3 release likely, need community assistance

2010-03-20 Thread Paul Martz
René Molenaar wrote: About the 2.8.3 release: I recently updated sources to use the new manipulators in 2.9.7 . Is there a stable release to be expected that include these (nice!) improvements? Well... Possibly... We're getting really close to the original target release date for 2.8.3. Is

Re: [osg-users] genwrappers: index.xml load failure

2010-03-20 Thread Paul Martz
Robert Osfield wrote: I'm not entirely sure about index.xml but I know genwrapper uses doxygen to parse the headers and output an xml file description of the classes/members etc. genwrapper then uses these doxygen generated xml files to generate the wrappers. My guess is that the doyxgen pass

Re: [osg-users] 2.8.3 release likely, need community assistance

2010-03-20 Thread Paul Martz
Jean-Sébastien Guay wrote: Well, here's one such request - could you include Michael Platings' recent changes to the FBX plugin, as well as the change he posted to osg-submissions for the Collada plugin (whenever Robert reviews and merges it into the trunk)? OK, the FBX plugin on the 2.8

[osg-users] OS X 10.6, is OSG building OK here?

2010-03-20 Thread Paul Martz
Hi all -- I've got an offline report that the 2.8 branch isn't building on OS X 10.6 with the 10.6 SDK, so I wanted to post here and ask how others are getting along with OS X 10.6, either on the 2.8 branch head, or on trunk head. If there are issues, let's weed them out. Thanks for any

Re: [osg-users] FBX plugin sets material diffuse color alpha to 0?

2010-03-18 Thread Paul Martz
Hi J-S -- It seems like the objects would only be invisible if blending is on. If blending is off, then the alpha would essentially be ignored and everything would be visible. I know osgviewer doesn't enable blending, and I suspect osganimationviewer doesn't either. That means blending must

Re: [osg-users] 2.8.3 release likely, need community assistance

2010-03-18 Thread Paul Martz
- it is not capable to find new version of required libraries for the plugin, particularly Coin3. Attaching new version that may be already included in OSG 2.9.6. John Paul Martz wrote: PCJohn wrote: Is it possible to include plugins? I am particularly interested in updated Inventor plugin

Re: [osg-users] 2.8.3 release: Last call for changes

2010-03-17 Thread Paul Martz
Brett wrote: Paul, Were there any database pager fixes that could be backported to 2.8.3? I believe there were some serious bugs concerning the release of paged tiles. Hi Brett -- Thanks. Do you have an svn revision number? Was it the same one requested by Stephan, r10520? -Paul

Re: [osg-users] 2.8.3 release: Last call for changes

2010-03-17 Thread Paul Martz
Brett Wiesner wrote: Paul, One more... There are a feature added to PagedLOD that lets users specify options similar to the osgDB options. This lets users say something like use dds_flip for node under this PagedLOD which is useful if you have a paged terrain that has backwards dds textures.

Re: [osg-users] 2.8.3 release: Last call for changes

2010-03-17 Thread Paul Martz
Stephan Huber wrote: Hi Paul, I think changeset 10520 http://www.openscenegraph.org/projects/osg/changeset/10520/OpenSceneGraph/trunk/ should be part of 2.8.x, as this fixes a memory leak with the object cache when not using the database pager. I added a workaround to all my 2.8-based apps, so

Re: [osg-users] 2.8.3 release likely, need community assistance

2010-03-15 Thread Paul Martz
Paul Martz wrote: Status update: I spent Saturday working on the 2.8 branch, and have already merged and committed several changes, working towards the 2.8.3 release. I will add a wiki page (probably late Monday) to document the changes that are going in, plus the changes under consideration

Re: [osg-users] 2.8.3 release likely, need community assistance

2010-03-15 Thread Paul Martz
Hi all -- Wiki page for the 2.8.3 release is up, and I'll update it as I continue to make progress: http://www.openscenegraph.org/projects/osg/wiki/Support/283release (Robert -- No pressing need to add a link to this from the Downloads page.) -Paul Paul Martz wrote: Paul Martz wrote

Re: [osg-users] 2.8.3 release likely, need community assistance

2010-03-15 Thread Paul Martz
onto the 2.8 branch. Thanks! -Paul Stephan Maximilian Huber wrote: Hi Paul, Am 10.03.10 03:25, schrieb Paul Martz: * Anyone out there with Mac OS X experience? Specific things I'd like assistance with would be: - Input on which svn revisions are required to enable support for Mac OS

Re: [osg-users] 2.8.3 release likely, need community assistance

2010-03-15 Thread Paul Martz
10.6 support. For now, I'll wait on this, and revisit the issue as 2.8.3 rc1 approaches. -Paul Robert Osfield wrote: HI Paul, On Sun, Mar 14, 2010 at 10:36 PM, Paul Martz pma...@skew-matrix.com wrote: Hi guys -- Given this work is still in progress, I agree with Robert and I don't think

Re: [osg-users] 2.8.3 release likely, need community assistance

2010-03-15 Thread Paul Martz
PCJohn wrote: Is it possible to include plugins? I am particularly interested in updated Inventor plugin. John Hi John -- I've merged the latest Inventor plugin onto the 2.8 branch. Can you test, please? I don't have the dependencies, so don't build this plugin. -Paul

[osg-users] 2.8.3 release: Last call for changes

2010-03-15 Thread Paul Martz
Hi all -- I'm running slightly ahead of schedule on getting the 2.8 branch ready for the 2.8.3 release, so I thought I'd ping the list once more for change requests. If you know of any bug fixes for issues present in the 2.8.2 release, please cite the svn trunk revision number that fixed the

Re: [osg-users] 2.8.3 release likely, need community assistance

2010-03-14 Thread Paul Martz
Hi guys -- Given this work is still in progress, I agree with Robert and I don't think it's right for the 2.8.3 release. Sorry. -Paul Robert Osfield wrote: Hi Andy, On Wed, Mar 10, 2010 at 2:02 PM, Andy Skinner andy.skin...@mathworks.com mailto:andy.skin...@mathworks.com wrote:

Re: [osg-users] 2.8.3 release likely, need community assistance

2010-03-14 Thread Paul Martz
Hello OSG community -- Status update: I spent Saturday working on the 2.8 branch, and have already merged and committed several changes, working towards the 2.8.3 release. I will add a wiki page (probably late Monday) to document the changes that are going in, plus the changes under

[osg-users] Problem with readNodeFiles

2010-03-13 Thread Paul Martz
is trying to find a file named dumptruck.osg.(-5,-5,-5).trans and of course it fails to find such a file. Working on 2.8.3 today, else I'd dig in. But it shouldn't be hard to identify the source of the issue and fix it, I'd think. -- Paul Martz Skew Matrix Software LLC _http://www.skew

Re: [osg-users] Problem with readNodeFiles

2010-03-13 Thread Paul Martz
Paul Martz wrote: Hi Robert and all -- This command works fine: osgviewer cow.osg dumptruck.osg But if I run this command: osgviewer cow.osg dumptruck.osg.(-5,-5,-5).trans I get only the cow. Additional info: Swapping the order works fine: osgviewer dumptruck.osg.(-5,-5,-5).trans

Re: [osg-users] Problem with readNodeFiles

2010-03-13 Thread Paul Martz
Robert Osfield wrote: Hi Paul, Thanks for the report. I can reproduce it at my end, but as yet don't know what it might be. I will investigate on Monday. Thanks for looking into this. I was curious, so I thought I'd dig a little on a Saturday night over a beer. It appears to be a problem

Re: [osg-users] Subfaces in OpenFlight models

2010-03-09 Thread Paul Martz
David Marchessault wrote: Hi, First of all, I am a new user of openSceneGraph so bear with me :) . I have a fairly simple question, is OSGViewer supporting subfaces in openflight models? Of course I tried, but I am getting strange result where the subface would only display under certain

Re: [osg-users] Subfaces in OpenFlight models

2010-03-09 Thread Paul Martz
Tomlinson, Gordon wrote: Not looked at the current OSG code. But its used be done with the GL POLYGON_OFFSET calls and settings Gordon I think you're right, so stencil would probably not help. -Paul ___ osg-users mailing list

[osg-users] 2.8.3 release likely, need community assistance

2010-03-09 Thread Paul Martz
Hi folks -- I am 99% certain that I'll be doing a 2.8.3 release in the next few weeks. The release will not be API compatible with 2.8.2. I wanted to let you all know my plans, and also solicit input and assistance if there are any changes you'd like to get into this release. With some

Re: [osg-users] Problem with glass door in front of glass shelf.

2010-03-06 Thread Paul Martz
Chris Denham wrote: Question 2: If, in a simple scene consisting of two non intersecting transparent triangles, it is always possible to find a correct order to draw them, then what is the algorithm that sorts them? Given that a single depth value for each triangle is insufficent to

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