Re: [osg-users] osgdb_freetype.dll not getting built

2009-01-31 Thread Paul Martz
It is very strange how this works on some system and some don't. What's sure is that many haven't got the same luck as you :-) Ah! Good to know. For what it's worth, I still have unexplained issues with Mike's Debug VS8 binaries on my _VS8_ build of OSG. For a while , I thought it was the

Re: [osg-users] Crash in osgdelaunay

2009-02-01 Thread Paul Martz
Doesn't show up on OSX either; let's call it a Windows-only bug and ship it. :-) Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com +1 303 859 9466 -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org

Re: [osg-users] ANN: OSG Training in Washington DC

2009-02-03 Thread Paul Martz
Just another reminder about the upcoming course and special pricing that ends February 9th. Interest spiked after the courses were announced on both khronos.org and opengl.org, so please register soon to reserve space. Thanks, Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com http

Re: [osg-users] modelling geodes with children?

2009-02-03 Thread Paul Martz
this for the general-purpose case you describe with the handlebars and attachments; just use off-the-shelf OSG for that and save yourself a code maintenance headache. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com http://www.skew-matrix.com/ +1 303 859 9466 _ From: osg

Re: [osg-users] modelling geodes with children?

2009-02-04 Thread Paul Martz
Are you suggesting that my root would be a group node and under that would be all the leaf nodes? I don't like that idea because it loses the hierarchy: streamer is attached to grip, grip is attached to handlebar. If I delete the grip node, the streamer should go away as well. Well, I didn't

[osg-users] 3.0 or 2.10?

2009-02-04 Thread Paul Martz
, then 2.12, etc. No need to change the major revision number unless we break backwards compatibility, and although there has been some discussion of that, nothing definite yet at this point as far as I know. Robert, comments? Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com http

Re: [osg-users] exporting from OSG to OpenFlight

2009-02-04 Thread Paul Martz
Can you be more specific about what you are trying to do? Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com http://www.skew-matrix.com/ +1 303 859 9466 _ From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf

Re: [osg-users] Triangular mesh with OSG

2009-02-04 Thread Paul Martz
Yes, you can put all of them in a single Geometry and use a single PrimitiveSet such as DrawElementsUByte to draw them. Take a look at the osggeometry example, or load the cow.osg in an editor and see how it draws several triangles with few Geometry objects. Paul Martz Skew Matrix Software LLC

Re: [osg-users] exporting from OSG to OpenFlight

2009-02-04 Thread Paul Martz
to verify this bookmark.) I think you want to have version=15.6 in your Options string. This will export a 15.6 model without the Mesh record. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com http://www.skew-matrix.com/ +1 303 859 9466 _ From: osg-users-boun

Re: [osg-users] 3.0 or 2.10?

2009-02-05 Thread Paul Martz
Hi all -- I've seen a couple of posts now implying that the next stable release after 2.8 will be called 3.0. I wanted to open a discussion on this so that we can get some clarification. I don't think this is the case. Robert has only referred to 3.0 when talking about introducing an

Re: [osg-users] exporting from OSG to OpenFlight

2009-02-05 Thread Paul Martz
Good point. You'll need to modify the flt plugin to support the 15.6 version. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com http://www.skew-matrix.com/ +1 303 859 9466 _ From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun

Re: [osg-users] 3.0 or 2.10?

2009-02-05 Thread Paul Martz
support on your target platforms. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com http://www.skew-matrix.com/ +1 303 859 9466 _ From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Adrian Egli OpenSceneGraph (3D

[osg-users] Date of 2.8 tag

2009-02-05 Thread Paul Martz
Hi Robert -- At the main wiki page with the headline news, I noticed a cut and paste error; the 2.8 tag new item is dates October 2008. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com http://www.skew-matrix.com/ +1 303 859 9466

[osg-users] Number of contributors

2009-02-06 Thread Paul Martz
Hi Robert -- I'm updating the Quick Start Guide for 2.8, and would like the most up-to-date number you have for the total number of OSG contributors. Currently, I have Over 250 developers contributed to OSG v2.0. If you have a more recent number, please post it. Thanks. Paul Martz Skew Matrix

Re: [osg-users] 3.0 or 2.10?

2009-02-06 Thread Paul Martz
OpenGL 2.x apps will run unmodified on OpenGL 3.0. However, the 3.1 spec will be released shortly, and I bet you'll see all 3.0-deprecated functionality removed in 3.1. An OSG 3 will have to avoid use of all deprecated functionality. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com

Re: [osg-users] 3.0 or 2.10?

2009-02-06 Thread Paul Martz
Will there be (or should there be) an OSG-3 branch in svn to allow development to commence? Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com +1 303 859 9466 ___ osg-users mailing list osg-users@lists.openscenegraph.org http

[osg-users] OSG Books (was: RE: Number of contributors)

2009-02-07 Thread Paul Martz
You can get the current version of the Quick Start Guide here: http://stores.lulu.com/store.php?fGroupID=2076 The book's web site (example download, errata, etc) is here: http://www.skew-matrix.com/OSGQSG/ For latest info on our book projects, visit here: http://www.osgbooks.com/ Paul Martz

Re: [osg-users] OSG Books (was: RE: Number of contributors)

2009-02-08 Thread Paul Martz
. But if we price them affordably (the QSG PDF is free, for example), producing them is almost a guaranteed money loser unless you have external funding. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com http://www.skew-matrix.com/ +1 303 859 9466 _ From: osg-users-boun

Re: [osg-users] Model progress after loaded

2009-02-08 Thread Paul Martz
show some type of busy/wait until after the first frame has been rendered. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com http://www.skew-matrix.com/ +1 303 859 9466 _ From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org

Re: [osg-users] OSG Books (was: RE: Number of contributors)

2009-02-08 Thread Paul Martz
(probably) a year documenting OSG 2.x doesn't make sense given we're already talking about a new direction for OSG. (I am updating the QSG for v2.8, however, as it is a short-term project that should be completed with a minimal investment.) Paul Martz Skew Matrix Software LLC http://www.skew

Re: [osg-users] OSG Books (was: RE: Number of contributors)

2009-02-09 Thread Paul Martz
documentation to the OSG wiki, will they be willing to write and submit material for a recipes book? We'll see; Bob and I are still intending to launch it in the near future. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com +1 303 859 9466 -Original Message- From: osg-users-boun

Re: [osg-users] Please give approval if you feel OpenSceneGraph-2.8 isready ; -)

2009-02-09 Thread Paul Martz
My coworkers and I have been testing our projects on the 2.8 branch on a variety of systems including WinXP, WinVista, and Max OS X. The 2.8 branch has exhibited no problems in our usage. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com +1 303 859 9466 -Original Message

[osg-users] Test post

2009-02-10 Thread Paul Martz
Just testing a post to the Google group. Please ignore. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] 2.8.0-rc5 VC8 packages available + questions

2009-02-11 Thread Paul Martz
the examples? * What about viewer examples for the various windowing systems (wx, qt, etc.)? * And which (if any) plugins were excluded? This info is for the new Quick Start Guide. Thanks. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com +1 303 859 9466 -Original Message- From

Re: [osg-users] OpenSceneGraph-2.8.0 release - adds character

2009-02-12 Thread Paul Martz
for Qt, Wx, etc? Just thinking out loud. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com +1 303 859 9466 -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Martin Spott Sent: Thursday

Re: [osg-users] OpenSceneGraph-2.8.0 release - adds character

2009-02-12 Thread Paul Martz
Hi Robert -- I'm updating the Quick Start Guide for 2.8, and this comment from you caught my eye: I would have thought that it's mainly Windows users that really need binaries, given the hard time that they have with getting all the dependencies together. The unix world has a bit of easy time

Re: [osg-users] OpenSceneGraph-2.8.0 release - adds character

2009-02-12 Thread Paul Martz
In the past, Windows binaries have traditionally not included Debug builds; the thinking was, if someone wants Debug, they are developers (not users) and can therefore build their own. Removing Debug will dramatically reduce the size of the package. Paul Martz Skew Matrix Software LLC http

Re: [osg-users] OpenSceneGraph-2.8.0 release - adds character

2009-02-12 Thread Paul Martz
frustrating nonetheless. Although it'd be nice if things matched the documentation, I know we can't let documentation stand in the way of progress. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com +1 303 859 9466 -Original Message- From: osg-users-boun

Re: [osg-users] OpenSceneGraph reference guide documentation pagesupdate for 2.8.0

2009-02-13 Thread Paul Martz
Geometry is missing from the list of classes in the osg library...? ShapeDrawable is there, so this isn't caused solely by being derived from Drawable... Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com +1 303 859 9466 -Original Message- From: osg-users-boun

Re: [osg-users] OpenSceneGraph Blog goes live!

2009-02-13 Thread Paul Martz
as a mail-list, osg-users-only kind of guy. :-) I think I'll still proceed with my plans, though, as I'm intending to create a blog and forum for both OSG and OpenGL discussion. Watch for an announcement here when this goes live. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com +1 303

Re: [osg-users] OpenSceneGraph reference guide documentationpagesupdate for 2.8.0

2009-02-13 Thread Paul Martz
Geometry is present. My mistake. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com +1 303 859 9466 -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Robert Osfield Sent: Friday, February 13

Re: [osg-users] OSG Quick Start Guide: picking example - memoryleak?

2009-02-13 Thread Paul Martz
Exactly correct. See the example and last paragraph at the bottom of p35 for a discussion of this usage. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com +1 303 859 9466 -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun

Re: [osg-users] OSG Books (was: RE: Number of contributors)

2009-02-13 Thread Paul Martz
on the totem pole... Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com +1 303 859 9466 -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Robert Osfield Sent: Friday, February 13, 2009 12:21 PM

Re: [osg-users] OpenSceneGraph Blog goes live!

2009-02-13 Thread Paul Martz
OSG and OpenGL (which my projects are based on). You don't have to join. :-) Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com +1 303 859 9466 -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf

Re: [osg-users] Openflight converter

2009-02-17 Thread Paul Martz
. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com +1 303 859 9466 -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Sebastian Messerschmidt Sent: Tuesday, February 17, 2009 3:18 AM

Re: [osg-users] gradient background

2009-02-17 Thread Paul Martz
Set the Camera's render order to pre- instead of post-render. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com +1 303 859 9466 -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Cory Riddell

Re: [osg-users] [osgPlugins] OpenFlight-Plugin - Subfaces could not beread by OpenFlight-API

2009-02-19 Thread Paul Martz
If you could email me a small .osg file that reproduces the problem, I could take a look. When the OSG exporter was written, I used Creator 3.0 to verify the output, and I don't recall any problems with subfaces. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com +1 303 859 9466

Re: [osg-users] Fixed function pipeline - GLSL shaders

2009-02-20 Thread Paul Martz
SIGGRAPH). Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com +1 303 859 9466 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] Fixed function pipeline - GLSL shaders

2009-02-21 Thread Paul Martz
done successfully in the past: Starbase PHIGS, PEX, etc., no one misses them. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com +1 303 859 9466 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org

[osg-users] Defining NodeKit

2009-02-21 Thread Paul Martz
to be more inclusive? Thanks for any suggestions. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com http://www.skew-matrix.com/ +1 303 859 9466 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org

Re: [osg-users] Defining NodeKit

2009-02-22 Thread Paul Martz
osgAnimation, osgWidget and osgVolume all have plugins that support reading and writing of extended .osg files. These are all full NodeKits, as they all directly extend the scene graph nodes, drawable + state. Thanks for the correction. I didn't see the build target for the OSG support

Re: [osg-users] Fixed function pipeline - GLSL shaders

2009-02-22 Thread Paul Martz
from the current buffer object. Just stray thoughts, but these are some exciting possibilities, for certain. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com +1 303 859 9466 -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun

Re: [osg-users] Defining NodeKit

2009-02-23 Thread Paul Martz
. In addition, the osgGA library provides a cross-platform interface to events and input devices such as window resize, mouse button, mouse motion, and key press events. I appreciate your assistance with filling in the blank. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com http

Re: [osg-users] ANN: OSG Training in Washington DC

2009-02-23 Thread Paul Martz
course, please do so immediately and notify me by direct email, thanks. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com http://www.skew-matrix.com/ +1 303 859 9466 _ From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org

Re: [osg-users] OFT: Interesting commentary of the future of OpenGL

2009-02-24 Thread Paul Martz
Hm. Perhaps this is an appropriate time for me to unveil my discussion forum, in which I have a blog stating my own opinions of OpenGL versus D3D: http://www.skew-matrix.com/bb/viewtopic.php?f=3 http://www.skew-matrix.com/bb/viewtopic.php?f=3t=2 t=2 Paul Martz Skew Matrix Software LLC http

Re: [osg-users] OFT: Interesting commentary of the future of OpenGL

2009-02-24 Thread Paul Martz
to the NVIDIA web page to download and install drivers, especially given that Microsoft takes care of that automatically for DirectX, is unrealistic. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com http://www.skew-matrix.com/ +1 303 859 9466

Re: [osg-users] OFT: Interesting commentary of the future of OpenGL

2009-02-24 Thread Paul Martz
My thoughts on why it makes financial sense for MS to dump D3D and support OpenGL are already posted in my blog, so I won't reply here. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com +1 303 859 9466 ___ osg-users mailing list osg-users

[osg-users] VS9 3rd party libs link broken on wiki

2009-02-25 Thread Paul Martz
message. Is this zip still available or can this link be fixed? Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com http://www.skew-matrix.com/ +1 303 859 9466 ___ osg-users mailing list osg-users@lists.openscenegraph.org http

Re: [osg-users] VS9 3rd party libs link broken on wiki

2009-02-25 Thread Paul Martz
Thanks, J-S -- Should I just go ahead and update the Downloads page accordingly? Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com +1 303 859 9466 -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org

Re: [osg-users] VS9 3rd party libs link broken on wiki

2009-02-25 Thread Paul Martz
no reason to keep this around, as the file has permanently moved, I'll update the page accordingly. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com +1 303 859 9466 -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun

Re: [osg-users] OFT: Interesting commentary of the future of OpenGL

2009-02-25 Thread Paul Martz
/endorsed by several of us here on the list, which might get some visibility on opengl.org and khronos.org, maybe some other places as well. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com +1 303 859 9466 -Original Message- From: osg-users-boun...@lists.openscenegraph.org

[osg-users] Non-standard name for 3rdParty disables FreeType plugin

2009-02-25 Thread Paul Martz
and include, but for some reason it refused to create the VS project file. I resolved the issue by renaming 3rdParty-VS8 to simply 3rdParty. Any idea why the non-standard name for the 3rdParty dir would cause this failure? Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com http

Re: [osg-users] VS9 3rd party libs link broken on wiki

2009-02-25 Thread Paul Martz
Excellent! Thanks. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com +1 303 859 9466 -Original Message- Subject: Re: [osg-users] VS9 3rd party libs link broken on wiki Hi Guys, I've adjusted the dependency page to link to Mike svn for 7.1 + 8.0 and the appropriate

Re: [osg-users] Non-standard name for 3rdParty disables FreeTypeplugin

2009-02-26 Thread Paul Martz
. With this workaround, I do get the freetype plugin project. So, the issue is still present, and the workaround is still required. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com +1 303 859 9466 -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun

[osg-users] Wash DC OSG Users Group meeting?

2009-02-26 Thread Paul Martz
staying at does not have a meeting room available. Can anyone suggest an alternate location? (My hotel is just a few blocks away from the White House; perhaps President Obama would rent us a room? Ha ha.) Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com http://www.skew-matrix.com

Re: [osg-users] Non-standard name for 3rdParty disables FreeTypeplugin

2009-02-26 Thread Paul Martz
Oops, my mistake -- Your fix was not yet checked into svn. I took your change to the Find3rdPartyDecmake file from osg-submissions, and when I use that ALL WORKS CORRECTLY. So, we just need Robert to fold this into svn. Thanks for the quick fix, this is an excellent change. Paul Martz Skew

Re: [osg-users] OFT: Interesting commentary of the future of OpenGL

2009-02-26 Thread Paul Martz
, etc., that was solely responsible for the growth of accelerated 3D graphics and eventual emergence of commercial graphics hardware. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com http://www.skew-matrix.com/ +1 303 859 9466 ___ osg-users

Re: [osg-users] PNG not displaying correctly..

2009-02-27 Thread Paul Martz
Try osgviewer --image filename and see if you get different results. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com +1 303 859 9466 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org

Re: [osg-users] openscenegraph.org stats

2009-02-27 Thread Paul Martz
Hypothetical situation: As I see it, if Microsoft decided to make a standards committee for Direct3D and other companies joined, it would be just as much a standard for graphics as OpenGL is. None of the two would be able to say they're *the* standard for graphics unless some independent

Re: [osg-users] Coordinates in VPB database

2009-02-28 Thread Paul Martz
EllipsoidModel and CoordinateSystemNode also provide you with a local up vector, which will be a component of the orientation part of your MatrixTransform. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com http://www.skew-matrix.com/ +1 303 859 9466 _ From: osg-users

[osg-users] Set resize NPOT hint -- add to osgUtil Optimizer?

2009-03-02 Thread Paul Martz
(false) on each texture. I was wondering if there was a larger need for such functionality? And if so, would this fit in the Optimizer as part of the OPTIMIZE_TEXTURE_SETTINGS flag? Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com http://www.skew-matrix.com/ +1 303 859 9466

Re: [osg-users] [osgPlugins] OpenFlight-Plugin - Subfaces could notbe read by OpenFlight-API

2009-03-02 Thread Paul Martz
-submissions.) Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com +1 303 859 9466 -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Katharina Plugge Sent: Monday, March 02, 2009 4:54 AM To: osg-users

Re: [osg-users] Set resize NPOT hint -- add to osgUtil Optimizer?

2009-03-02 Thread Paul Martz
an alternative to my client, which would be a NodeVisitor that resizes any NPOT textures to a power of 2. Maybe this is another candidate for being added to the Optimizer? Let me know what you think. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com +1 303 859 9466 -Original

Re: [osg-users] [osgPlugins] OpenFlight-Plugin - Subfaces could notbe read by OpenFlight-API

2009-03-03 Thread Paul Martz
geometry, this would be a good start on a FLT export prep NodeVisitor. Perhaps Robert would add it to OSG. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com +1 303 859 9466 -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun

Re: [osg-users] unresolved symbol error with release mode build?

2009-03-04 Thread Paul Martz
I've noticed that I must explicitly link with OT since about 2.7.5 or so. Something changed in OT that made this a requirement. Not sure why this would be different Debug versus Release, but I imagine it might be related to inlining. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com

Re: [osg-users] Wash DC OSG Users Group meeting?

2009-03-08 Thread Paul Martz
for organizing such a meeting, it seems that there's sufficient interest in OSG in the DC area that you should be able to have a gathering without Bob and I present, so I want to encourage you all to get together anyway, whenever is convenient. Paul Martz Skew Matrix Software LLC http://www.skew

[osg-users] DrawElements* memory management

2009-03-19 Thread Paul Martz
, and I thought perhaps you had encountered it as well and maybe had a good solution that I was not aware of. If so, please let me know. Thanks in advance. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com http://www.skew-matrix.com/ +1 303 859 9466

Re: [osg-users] DrawElements* memory management

2009-03-19 Thread Paul Martz
Ignore this post. The answer is: DrawElementsUInt is a VectorGLuint. Of course, I had to post and show my ignorance first before I figured that out. :-/ Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com http://www.skew-matrix.com/ +1 303 859 9466 _ From: osg-users-boun

Re: [osg-users] generate height map using fractal

2009-03-22 Thread Paul Martz
is more flexible (you can run them through the Simplifier, for example). Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com http://www.skew-matrix.com/ +1 303 859 9466 _ From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org

Re: [osg-users] Insert custom Open GL code

2009-03-23 Thread Paul Martz
There's no guarantee of a current context during update. You could use a draw callback instead. Optionally, for the code you posted, I don't know why you don't just use an osg::Geometry object. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com http://www.skew-matrix.com/ +1 303 859

Re: [osg-users] osgdepthpartition

2009-03-23 Thread Paul Martz
the prior pass to clear the framebuffer for the subsequent pass. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com +1 303 859 9466 -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Guy Sent

[osg-users] OpenGL 3.1 at GDC

2009-03-23 Thread Paul Martz
Anyone at GDC this week should read this and attend if possible. Looks like it all goes down tomorrow. www.khronos.org. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com http://www.skew-matrix.com/ +1 303 859 9466 ___ osg-users mailing

[osg-users] Big News for Khronos at Game Developers Conference 2009

2009-03-23 Thread Paul Martz
FYI, forwarding this email teaser... -Paul _ Sent: Monday, March 23, 2009 2:17 PM Subject: Big News for Khronos at Game Developers Conference 2009 Khronos Banner http://www.khronos.org/about/newsletter/img/masthead_khronos.png Big News for Khronos at Game

Re: [osg-users] [Fwd: Mesa and gldirect]

2009-03-23 Thread Paul Martz
There's a very simple answer to the ATI problem: don't buy ATI. Seriously, their poor OpenGL support has been well-known for at least seven years, if not longer. In light of this knowledge, why do people keep buying ATI cards for OpenGL use? It just doesn't make any sense. Paul Martz Skew Matrix

Re: [osg-users] [Fwd: Mesa and gldirect]

2009-03-23 Thread Paul Martz
Customers should not expect to run software on systems that the software vendor did not recommend and certify. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com +1 303 859 9466 -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun

Re: [osg-users] Performing zooming and other navigations on geocentricvirtual earch?

2009-03-24 Thread Paul Martz
matrix. If you want to move the view position closer to a location, or further away from a location, then you would change the modelview matrix (Camera view) for that. See the OpenGL red book. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com +1 303 859 9466 -Original Message

Re: [osg-users] OpenGL 3.1 at GDC

2009-03-24 Thread Paul Martz
I've already written and posted an OpenGL 3.1 blog, and you can read it here... http://www.skew-matrix.com/bb/viewtopic.php?f=3t=4 Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com +1 303 859 9466 -Original Message- Subject: Re: [osg-users] OpenGL 3.1 at GDC Hi Paul, Ooh

Re: [osg-users] Performing zooming and other navigations on geocentricvirtual earch?

2009-03-24 Thread Paul Martz
the view position. Words mean things. Programming is a very precise activity and we should select our words carefully when describing what we are trying to do. I would be doing the OP a disservice if I did not correct his usage and inform him. Paul Martz Skew Matrix Software LLC http://www.skew

Re: [osg-users] OpenGL 3.1 at GDC

2009-03-24 Thread Paul Martz
.1.40.05.pdf http://www.opengl.org/registry/doc/GLSLangSpec.Full.1.40.05.pdf Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com http://www.skew-matrix.com/ +1 303 859 9466 _ From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org

Re: [osg-users] OpenCL: democracy for GPU computing?

2009-03-24 Thread Paul Martz
Interoperability (in terms of being able to copy data directly between analogous OpenGL and OpenCL buffers) is a feature of the new OpenGL 3.1. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com +1 303 859 9466 -Original Message- From: osg-users-boun

Re: [osg-users] Performing zooming and other navigations on geocentricvirtual earch?

2009-03-24 Thread Paul Martz
Sorry for yapping about this, I'm having a bad day (and can't really figure out what is the real issue in my head...) It takes two to argue, so I apologize for yapping back. Hope your day goes better from here on out. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com +1 303 859

[osg-users] Osgconv --formats broke on Mac OSX

2009-03-24 Thread Paul Martz
there with a macbook encountered the issue). I haven't tried this with 2.8. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com http://www.skew-matrix.com/ +1 303 859 9466 ___ osg-users mailing list osg-users@lists.openscenegraph.org http

Re: [osg-users] Osgconv --formats broke on Mac OSX

2009-03-24 Thread Paul Martz
the extension for OS X plugins change very recently? My build is a couple weeks old now. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com http://www.skew-matrix.com/ +1 303 859 9466 _ From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun

Re: [osg-users] OpenGL 3.1 at GDC

2009-03-24 Thread Paul Martz
A little less reading than in the past... 3.0 spec was 510 pages, 3.1 is 352 pages. :-) Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com +1 303 859 9466 -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org

Re: [osg-users] Osgconv --formats broke on Mac OSX

2009-03-24 Thread Paul Martz
in DC earlier this month. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com http://www.skew-matrix.com/ +1 303 859 9466 _ From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Eric Sokolowsky Sent: Tuesday, March 24

[osg-users] build status

2009-03-24 Thread Paul Martz
Hi Robert -- I know you've been adding a lot of changes recently, so I thought you'd want to know all builds well on OS X using Makefiles. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com http://www.skew-matrix.com/ +1 303 859 9466

Re: [osg-users] graph visualization tools?

2009-03-24 Thread Paul Martz
are quite simple and that's a reflection of the tool's limitations. Making it as general-purpose as GraphViz would've really taken a lot of work. What I'd really like to see is a plugin interface to GraphViz that would let me draw my own graph nodes, labels, and arrows. Paul Martz Skew Matrix Software

Re: [osg-users] OpenGL 3.1 at GDC

2009-03-24 Thread Paul Martz
Too bad I don't speak enough German to grok the replies... :-/ Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com +1 303 859 9466 -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of hanne

Re: [osg-users] OpenGL 3.1 at GDC

2009-03-25 Thread Paul Martz
an update to clarify. Thanks for translating the German, which pointed this out. I doubt it will result in converting any of the D3D faithful, but I want the blog to be as blemish-free and objective as possible. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com +1 303 859 9466

Re: [osg-users] OpenGL 3.1 at GDC

2009-03-25 Thread Paul Martz
in this industry. I imagine that access to cheap programmer labor helps alleviate the financial pain associated with porting code forward. One might speculate that support for D3D is tantamount to advocating lower pay and longer hours for software developers. Paul Martz Skew Matrix Software LLC http

Re: [osg-users] OpenGL 3.1 at GDC

2009-03-25 Thread Paul Martz
. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com +1 303 859 9466 -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Raymond Dahlberg Sent: Wednesday, March 25, 2009 5:53 AM To: osg-users

Re: [osg-users] OpenGL 3.1 at GDC

2009-03-25 Thread Paul Martz
Does that D3D 3.0 app get access to any new features? OpenGL 3.1 adds new ARB extensions to OpenGL 2.1, so that old OpenGL apps (even OpenGL 1.0 apps) running on an OpenGL 2.1 implementation can access new features analogous to those found in OpenGL 3.1. Paul Martz Skew Matrix Software LLC http

Re: [osg-users] OpenGL 3.1 at GDC

2009-03-25 Thread Paul Martz
timetable, not someone else's. That is the compatibility difference between the two APIs in a nutshell. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com +1 303 859 9466 -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun

Re: [osg-users] OpenGL 3.1 at GDC

2009-03-25 Thread Paul Martz
My point is that the DX3 and DX10 APIs are not compatible. The fact that the DX system allows apps to request DX3-only runtime on a DX10-capable implementation implies support but does not imply compatibility. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com +1 303 859 9466

Re: [osg-users] OpenGL 3.1 at GDC

2009-03-25 Thread Paul Martz
I realize that by speaking out, I'm running the risk of looking just as closed-minded, opinionated, and foolish as we view the D3D community. If I'm ever _way_ off base, please call me on it. I'd rather be quiet than somehow do OpenGL a disservice. Paul Martz Skew Matrix Software LLC http

Re: [osg-users] public thanks to Paul for the quick start guide

2009-03-25 Thread Paul Martz
This got buried in my inbox. You're welcome, and please stop making me feel guilty because I don't have the promised 2.8 revision out yet. :-) Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com +1 303 859 9466 -Original Message- From: osg-users-boun

Re: [osg-users] Google's summer of code

2009-03-25 Thread Paul Martz
contexts to osgViewer for all platforms (WGL, GLX, etc.). (Sven Panne and I recently did this work for freeglut, so you could use that as a model.) This task shouldn't take more than a couple days. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com +1 303 859 9466 -Original Message

Re: [osg-users] OpenGL 3.1 at GDC

2009-03-25 Thread Paul Martz
=528879 http://www.theinquirer.net/inquirer/news/509/1051509/khronos-cranks-opengl-s pec http://venturebeat.com/2009/03/24/khronos-group-launches-a-lighter-version-o f-opengl-graphics-standard/ Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com +1 303 859 9466

Re: [osg-users] Sharing programs and uniforms among state sets

2009-03-25 Thread Paul Martz
in your scene graph. This will facilitate StateSet sharing in the cull visitor. Whether you do the former or the latter depends on your application requirements. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com +1 303 859 9466 -Original Message- From: osg-users-boun

[osg-users] Build fails on Windows

2008-06-26 Thread Paul Martz
Current SVN fails to build under Windows, though the errors are different from what we saw earlier this week. Errors now are undefined symbols when the osg library links. Below is a greatly abbreviated list of the errors spewed out by VS2005. Looks like the Atomic header file has some kind of

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