Matt could you send these changes to the osg submissions list?
The CMakeLists file still needs to be changed for Windows and Collada DOM 2.2.
These libraries are currently in the CMakeLists file for win32:
Code:
libxml2.lib
libcollada14dom21.lib
pcrecpp.lib
pcre-lib
These libraries still
Just like Roger I don't really feel comfortable with CMake and for the time
being I just added the extra libraries in Visual Studio manually.
DOM 2.2 indeed adds extra dependencies. Building against DOM 2.1 should go OK,
though even for 2.1 I believe that the CMake file isn't really complete
Robert,
I also feel this plugin is a little heavy on dependencies. (don't you just love
OSS ;) ) However I believe that a Collada plugin that supports reading and
writing is a valuable asset. I have planned (and partially implemented) further
enhancements that will make it even more
Well, there's FCollada that is more or less abandoned when Feeling Software
pulled it's hands off it. This used to be the preferred alternative, but I
believe the DOM is becoming a better option since it is still in development
and follows the latest updates when a new version of Collada is
Hi Jeff,
not all plugins support exporting.
See http://www.openscenegraph.org/projects/osg/wiki/Support/UserGuides/Plugins
As a workaround you will need to pick a different image format and convert to
tga with an external tool. The real solution of course would be to properly
implement the
Robert,
apparently this mail was never answered.
osgPPU in osg 2.8??
Roland
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Roger,
I compiled the code two days ago, but have not spent a lot of time on it yet.
Hopefully I can take a look at it tonight.
Roland
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Roger,
I am running osgsidebyside to see if reading and writing of Collada files is
still OK and I am running into a few problems. Attached is a screenshot of the
before (above) and after (below) of the duck.dae Collada example.
Run like this:
Code:
osgsidebyside -o dummy.dae collada
Ok, I subscribed again and disabled mailing list e-mail delivery. Hopefully
this will be a valid work-around until a phpBB side solution is implemented.
Roland
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The example osgsidebyside contains a SwitchDOFVisitor that collects
MultiSwitches and DOFTransforms.
Roland
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Is it me or is osganimationskinning broken?
line 198:
Code:
osgAnimation::AnimationUpdateCallback* cb =
dynamic_castosgAnimation::AnimationUpdateCallback*(right0-getUpdateCallback());
returns NULL, because the updatecallback was never set.
This is easily fixed, but then I run into the
OK, so osg-news can also be added to the forums, maybe as readonly for common
members. I removed osg-build from the Wiki page. I added osg-crew to the ML
table, but with a different description. And I added an estimation of the
number of mails to expect per mailing list. (Just to convince
I will ping the OP tomorrow, because I happen to know where he's hiding. ;)
Roland
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In the wiki the following mailing lists are mentioned:
* osg-news
* osg-build
* osg-crew
(See http://www.openscenegraph.org/projects/osg/wiki/MailingLists)
Are these still being used?
If so they can be linked to the forum otherwise I will remove them from the
wiki page.
Roland
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