Hi,
I'm playing with the OSG sample code for Android (GLES2) and as I see, it
attaches user defined GLSL shaders to the drawable objects in order to display
them with the proper shading effects.
Is it not possible to use the OSG API Objects such as Material, Color,
LightSource etc. when
Hi everyone,
I just compiled the example project for Android (osgAndroidExampleGLES2) and
can't figure out how to load osgt files I've put inside the apk (assets folder).
I'm trying to load cow.osgt using the load option that appears in the app's
menu with no luck (no matter what path I give).
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