.
Thanks,
-hyun
On Mon, Mar 14, 2016 at 12:48 PM, Hyun Kwon
<hyun.k...@xilinx.com<mailto:hyun.k...@xilinx.com>> wrote:
Hi,
From: osg-users
[osg-users-boun...@lists.openscenegraph.org<mailto:osg-users-boun...@lists.openscenegraph.org>]
on behalf o
Hi,
From: osg-users [osg-users-boun...@lists.openscenegraph.org] on behalf of Chris
Hanson [xe...@alphapixel.com]
Sent: Monday, March 14, 2016 9:58 AM
To: OpenSceneGraph Users
Subject: Re: [osg-users] Running OSG models on OpenGLES2.0
"The fragment language has
Hi Sebastian,
Thanks for the reply.
From: osg-users [osg-users-boun...@lists.openscenegraph.org] on behalf of
Sebastian Messerschmidt [sebastian.messerschm...@gmx.de]
Sent: Sunday, March 13, 2016 4:03 AM
To: OpenSceneGraph Users
Subject: Re: [osg-users] Running
Hi Chris,
I tried most of examples. Now I'm focusing on glsl_simple.osgt as it looks
simple, but only the second row of shapes shows. If I modify the vertex shader
a little, I get to see both first/second row.
I've received some OSG model (file.osg) from someone, and I was able to run it
on
Hi,
I'm trying to run some complex OSG models from someone else on OpenGLES2. I've
built the OSG with configuration as described here (slightly different for OSG
versions):
http://trac.openscenegraph.org/projects/osg//wiki/Community/OpenGL-ES. I've
tried different versions of OSG (2.9.6,
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