Hi,

   I want to integrate openGL code inside OSG except for using osg::Drawable 
callback method.I have tried to use get GraphiContex and then call openGL 
code.but it not work at all.below is my code .
glPushAttrib(GL_ALL_ATTRIB_BITS);
                  glMatrixMode(GL_PROJECTION);
                  glPushMatrix();
                  glMatrixMode(GL_TEXTURE);
                  glPushMatrix();
                  glMatrixMode(GL_MODELVIEW);
                  glPushMatrix();

                  //drawing in your own openGL code
                 
                  glMatrixMode(GL_PROJECTION);
                  glPopMatrix();
                  glMatrixMode(GL_TEXTURE);
                  glPopMatrix();
                  glMatrixMode(GL_MODELVIEW);
                  glPopMatrix();
                  glPopAttrib();        
                

Thank you!

Cheers,
JacaYang

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http://forum.openscenegraph.org/viewtopic.php?p=58399#58399





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