I forgot one thing:
It looks like Qt and OSG is really good friends (which is great because I
personally love Qt!)
osgQt is part of the core, however I would be surprised to learn that there
isn't at least one integration for wxWidgets out there. ;)
Cheers,
Jacob
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Read this
I am still trying to get my feet wet in the waters of OSG, but you definitely
want to check out OSGRecipes:
https://github.com/xarray/osgRecipes
The 'integrations' directory is a true godsend!
However, you can find the old friend CEGUI in the source for chapter 9:
Here is the build instructions for when being on the Windows platform using
Visual Studio:
http://www.openscenegraph.org/index.php/documentation/platform-specifics/windows/37-visual-studio
You need to be using CMake.
Cheers,
Jacob
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Read this topic online here:
Hi Dave,
I am not sure where you have been looking but OSG is very active -
http://www.openscenegraph.org/index.php/download-section/stable-releases
Cheers,
Jacob
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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=63330#63330
Ouch - I guess someone from the OSG team need to update that!
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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=63334#63334
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Looking forward to seeing your progress :)
OpenMW was the coolest project created with Ogre in my opinion, and could well
be the coolest created with OSG as well.
It definitely sounds like it is a better match for your project than Ogre was,
even the new version 2.
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I do understand your reservations :)
I am 'jacmoe' at the www ogre3d org/forums and have been a moderator with
administrative privileges since 2005.
Normally, I'd hang around a bit before jumping into a moderator role, but as
far as I can see, you're in dire need of some help, hence my
Hello dear OSG-community,
I would like to become a moderator so that I can help out ;)
I am a long time member of the Ogre community and have been a moderator at the
ogre3d forum since 2005.
I am also a moderator at the Yii Framework forum, btw.
Now, I plan to dabble in OSG, even though my
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