Re: [osg-users] How to constantly render a very far object?

2013-09-12 Thread Mengyu Yuan
Hi Robert, Thank you for response. There is a little problem. I'm currently doing a simulation project. All parameters ( including camera position and fovy, object position and size, and even texture size ) are assigned based on the real-world situation. And my job is to track the target

[osg-users] How to constantly render a very far object?

2013-07-31 Thread Mengyu Yuan
Hi, I have an object in my scene far from my camera. So far away that I can only see a single pixel on screen. And it is slowly approaching the camera. Now I need the camera to constantly render that pixel in the first few seconds. The problem is: the pixel disappears once in a while. When