[osg-users] Billbord zooming
HI all, I am using Billboard for adding small images. Its Working but I want constant Image it should not Scale while zooming. -- Nitin Rangari ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] adding a grid to another plane
hi all, i want to draw grid for that i am using osg::HeightField but it is drawing only in xy Plane. is it possible to draw in another plane?.. thanks and regard Nitin Rangari ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] Problem regarding apply Light with material
hi All, I am trying apply light in scene but it appearing White My question is that 1) Do I need to turn off off the default light does it make any difference 2) is apply material to body make any difference in lighting. Thanks in advance cheers, Nitin Rangari ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] What is setRenderBinDetails ................
Hi All, i have very simple question i want to know What is setRenderBinDetails when its use.. regards, Nitin ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] setting a color to material
hi all, can i set a both color array and material in one geometry? thanks, Nitin ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] Reduce size of Texture with respect to Viewport
Hi All, How Can I display image or texture very small with respect to viewport Size . regards, Nitin ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] problem in changing view from perspective to orthographic
hi all, i am trying to change Projection matrix from perspective to Orthographic i am not finding proper way to do that.. i am trying.. void GraphicsScene::makeOrtho() { osg::BoundingSphere bs = mRootNode-getBound(); double h= _gw-getTraits()-height; double w= _gw-getTraits()-width; double aspectratio=w/h; double width = bs.radius()* 1.2; double height = bs.radius()*1.2; i f(widthheight) { aspectratio=width/height; getCamera()-setProjectionMatrixAsOrtho(-width*aspectratio,width,-height*aspectratio,height,1.0,1.0); } else { aspectratio=height/width; getCamera()-setProjectionMatrixAsOrtho(-width*aspectratio,width*aspectratio,-height,height,1.0,1.0); } } regards , Nitin ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] Problem on Scaling with TrackBall Manipulator using Orthographic Projection
Hi all, I am trying to use TrackBallManipulator with Orthographic Projection but When i try to Zoom its not Working. Thank you, cheers, Nitin ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] Hidden Line Removal
Hi all, I am trying hidden line removal with setRenderBinDetails I have two Node 1)mGeode having triangulation data 2)mLineGeode having line data i have written this for Hidden line removal, * osg::ref_ptrosg::StateSet ss = mGeode-getOrCreateStateSet();* * **ss-setAttributeAndModes( new osg::ColorMask(false,false,false,false),osg::StateAttribute::ON);* * **ss-setBinName(RenderBin);* * **ss-setBinNumber(1);* * **ss-setRenderBinDetails(1,RenderBin);* * **ss =mLineGeode-getOrCreateStateSet();* * **ss-setBinName(RenderBin);* * **ss-setBinNumber(2);* * **ss-setRenderBinDetails(2,RenderBin);* * **ss-setMode(GL_POLYGON_OFFSET_FILL,osg::StateAttribute::ON);* * **osg::PolygonOffset *po = new osg::PolygonOffset(10.0f,10.0f);* * **ss-setAttributeAndModes(po,osg::StateAttribute::ON);* it working fine but problem is that line which rendering it coming *dash line or we can say stiple line* * insted of solid line...* cheers, Nitin ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] Add Text in texture in OSG
Hi all, I want to add my Own text in Texture within particular Location in Texture where I click mouse cursor. Is there anyone have any idea regarding same Cheers, Nitin ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] Setting 2D Camera in scene
hi All, I am trying to set 2D Camera in scene i have write code for that pScene-getCamera()-setProjectionMatrixAsOrtho2D(-1,1,-1,1); but its coming 3D. regards, Nitin ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] Bounding Box ratio
Hi All, I have 2 Bounding Box one is having Texture and other is having Geometry node i want render geometry data in texture for that i want 2 compare 2 bounding box and scale according to that how can i get ratio of 2 bounding box. regards, Nitin ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] Can, t Set Home Position using Spherical Manipulator...............
Hi All, I am using Spherical Manipulator since its suit for cad application but I am not able to set Home Position in Spherical Manipulator. regards, Nitin ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] ConvexHull
I have created class AXConvexHull derive from osg::TriangleMesh class AXConvexHull:public osg::TriangleMesh { public: public: AXConvexHull() {} /* AXConvexHull(const AXConvexHull mesh,const CopyOp copyop=CopyOp::SHALLOW_COPY): Shape(mesh,copyop), _vertices(mesh._vertices), _indices(mesh._indices) {} META_Shape(osg, AXConvexHull);*/ void setVertices(osg::Vec3Array* vertices) { _vertices = vertices; } osg::Vec3Array* getVertices() { return _vertices.get(); } const osg::Vec3Array* getVertices() const { return _vertices.get(); } void setIndices(osg::IndexArray* indices) { _indices = indices; } osg::IndexArray* getIndices() { return _indices.get(); } const osg::IndexArray* getIndices() const { return _indices.get(); } void setNormals(osg::Vec3Array* normals) { _normals = normals; } osg::Vec3Array* getNormals() { return _normals.get(); } protected: virtual ~AXConvexHull(){} osg::ref_ptrosg::Vec3Array _vertices; osg::ref_ptrosg::IndexArray _indices; osg::ref_ptrosg::Vec3Array _normals; }; but when i do osg::ref_ptrosg::Geode geode=new osg::Geode(); adaptive3d::AXGraphicsMesh* patch =dynamic_castAXGraphicsMesh*(gObject); if(patch!=NULL) { myMesh-setIndices(patch-getIndicesData()); myMesh-setVertices(patch-getVerticesData()); myMesh-setNormals(patch-getNormalData()); } currentShapeDrawable = new osg::ShapeDrawable(myMesh); geode-addDrawable(currentShapeDrawable); rootgNode-addChild(geode.get()); its not showing anything . ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] osg-users Digest, Vol 33, Issue 72
)\CMake 2.8\bin\cmake.exe -DBUILD_TYPE=Release -P cmake_install.cmake 3C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\Microsoft.CppCommon.targets(113,5): error MSB3073: :VCEnd exited with code 1. == Build: 2 succeeded, 1 failed, 77 up-to-date, 0 skipped == On Tue, Mar 30, 2010 at 7:00 PM, Jean-S?bastien Guay jean-sebastien.g...@cm-labs.com wrote: Hi Anders, What about the install of OpenThreads, anyone seen it before? Nope, I always run the INSTALL target after building (on VS2005 and VS2008 though) and have never seen that. In my case the file it's trying to find exists... Were there any errors when building OpenThreads (maybe buried in the output so you didn't see it)? The only reason why it shouldn't be there is if it wasn't built, and sometimes the INSTALL target runs even if dependent projects failed to build (which doesn't make sense to me, but that's how CMake does it)... J-S -- __ Jean-Sebastien Guayjean-sebastien.g...@cm-labs.com http://www.cm-labs.com/ http://whitestar02.webhop.org/ ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- next part -- An HTML attachment was scrubbed... URL: http://lists.openscenegraph.org/pipermail/osg-users-openscenegraph.org/attachments/20100330/44ca42d5/attachment.html -- Message: 2 Date: Tue, 30 Mar 2010 13:50:55 -0500 From: Cory Riddell c...@codeware.com To: OpenSceneGraph Users osg-users@lists.openscenegraph.org Subject: [osg-users] stereo mode for part of a scene graph? Message-ID: 4bb2480f.7060...@codeware.com Content-Type: text/plain; charset=ISO-8859-1 In my scene graph, I have a static image for the background (a white-blue gradient). When I turn on stereo mode, I get a red stripe on the right and a blue stripe on the left side of the window. I thought I was drawing my background the same way statistics are drawn, but apparently I'm not (btw, stats draw just fine - no red/blue). What controls if something is subject to stereo separation? Thanks, Cory -- ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org End of osg-users Digest, Vol 33, Issue 72 * -- Nitin Rangari Member of Technical Staff(CAD) Centre for Computational Technologies Pvt. Ltd. Mobile: +91-9975453673 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org