Re: [osg-users] Keeping camera fixed

2019-06-03 Thread Renzo Scaletta
Hi Alberto, you helped me to focus the problem. I was using a manipulator derived from NodeTrackerManipulator which was calling setTrackNode() inside. Thanks a lot. Cheers, Renzo -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=76174#76174

[osg-users] Keeping camera fixed

2019-05-31 Thread Renzo Scaletta
Hi All, I am able to animate my scene (bodies translating and rotating in the space) providing a NodeCallback with setUpdateCallback to each PositionAttitudeTransform I want to animate. What I see is that the camera "follows" in some way the bodies movements without having done anything in the