I posted this earlier but it may have gotten lost in the shuffle...
I'm interested in adding a moving map display to a simulation.
(Something like an instructor operator station.) I understand GDAL can
import CADRG data but I haven't found an easy way to use that data to
create a moving
I might be missing something obvious here...
Is there any easy way to use gdal's ability to import CADRG map data to
create a basic moving map window in an osg application?
Thanks much - best regards to the osg user community!
This might be helpful under the general topic of loop structures for deleting
elements from STL containers while avoiding invalidating iterators...
Happy New Year!
Over the last couple years we've worked on a few OSG/Delta3D projects that have
included a rendered instrument panel. We have a pretty decent solution that
currently hangs out as a Delta3D utility (dtUtil). Since it's mostly OSG code
we're wondering if it wouldn't make more sense
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf
Of Sullivan, Joseph (CDR)
Sent: donderdag 23 augustus 2007 0:39
Subject: Re: [osg-users] Tutorials
Congrats and big thanks to those that have been adding documentation
Congrats and big thanks to those that have been adding documentation!
I've been largely away from OSG for a while, but the work looks mighty
I think Robert's question about different users is the key. The
examples are absolutely fantastic and work great for some, not so great
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