Re: [osg-users] Shadows on Windows XP

2009-12-05 Thread mauricio rosas
Hi Jean, No problem, be sure to come back and tell us if you find a fix to your problem... I resolved my problem, i compiled OSG from SVN, and now on windows works very well :D In another topic, i was watching your page and your professional life and saw that you studied Computer

Re: [osg-users] Shadows on Windows XP

2009-12-03 Thread mauricio rosas
Hi Jean, Are you sure your light source is not just a directional light? Directional lights change lighting (and shadows) when their direction changes (i.e. rotation) but not when their position changes. It's probably not even related to platform. yes i'm sure, also i have to say, I use

Re: [osg-users] Shadows on Windows XP

2009-12-03 Thread mauricio rosas
Hi Jean, Wow for you it's working , i will follow your recomendation , i gonna install again OSG from SVN or compiled 2.8.2. Also i can't imagine what is the problem with the binaries I downloaded, because i downloaded 2.8.0 too and happened the same thing Thank Jean Cheers, mauricio

Re: [osg-users] Shadows on Windows XP

2009-12-02 Thread mauricio rosas
Hi, i just want to add some pictures to see my problem and say i have a nvidia quadro fx 570 on windows xp(32 bits) with the last driver ... Thank you! Cheers, mauricio -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=20777#20777

[osg-users] Shadows on Windows XP

2009-12-01 Thread mauricio rosas
Hi everybody, well i'm doing a simulation about seasons i have a simple terrain , some models and sphere(sun), this has a lightsource with a light, i move my sun with the next operations posicion_orbita = new osg::MatrixTransform; osg::Matrix ms, mr, mt; mr.makeRotate(latitud, osg::Y_AXIS);