Re: [osg-users] [build] Can't build version osg 2.9.11 for IOS using CMake

2011-08-05 Thread Stephan Maximilian Huber
Hi, Am 04.08.11 05:16, schrieb Aruna Faster: Any help greatly appreciated. Can you provide some more details, like used cMake- and XCode-version, what OS you are using? Seems like a bug with cmake and a newer xcode version when compiling with the IOS-sdk:

Re: [osg-users] [build] Can't build version osg 2.9.11 for IOS using CMake

2011-08-04 Thread Aruna Faster
Hi guys, I tried to compile the OSG for ios by following instructions given in this thread. But the compilation fails with error given below. Code: -- The C compiler identification is GNU -- The CXX compiler identification is unknown -- Checking whether C compiler has -isysroot -- Checking

Re: [osg-users] [build] Can't build version osg 2.9.11 for IOS using CMake

2011-04-03 Thread Hoang My Duc
Hi, I have the same problem. I did like the instruction in readme.txt for both 2.9.11 and trunk but cannot build because the omission of OpenGL headers. The think is that when I press configure button of CMake first time, the following variable is shown in red: OPENGLES_LIBRARY=OPENGLES

Re: [osg-users] [build] Can't build version osg 2.9.11 for IOS using CMake

2011-04-03 Thread Stephan Huber
Hi, there's a pending submission for the readme, I added a working command line to it. Here's the command line to get a working xcode project for buildong osg for a ios-device: $ cmake -G Xcode \ -D OSG_BUILD_PLATFORM_IPHONE:BOOL=ON \ -D CMAKE_CXX_FLAGS:STRING=-ftree-vectorize

[osg-users] [build] Can't build version osg 2.9.11 for IOS using CMake

2011-03-31 Thread peng peng
Hi, I used CMake build osg for IOS version. Operate the readme.txt below step by step: -- Release note on iOS build .. I Generate the xCode project and open it. Set the SDK iPhone device 3.2. Build it. There are so many error: Can not find the OpenGL/gl.h..

Re: [osg-users] [build] Can't build version osg 2.9.11 for IOS using CMake

2011-03-31 Thread Thomas Hogarth
Hi Peng Sounds like you didn't set you build to OpenGL ES. Check your cmake config again, Cheers Tom ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org