A lot has been written about shaders and OSG over the years, so rather
than me waste time going over old ground please could you search the
On Mon, Apr 27, 2009 at 2:47 AM, ami guru dosto.wa...@gmail.com wrote:
After going through several source
After going through several source code regarding shaders, i think that
using seperate program for different type of shader is a better
In that case i am creating a vector of osg::Program initially, and
attaching the shaders corresponding to the programs.
Now with user
Thanks for the feedback.
I am trying to design the interface as follows:
if(userEvent == Toon Shader)
//adding the corresponding shader to the program for the StateSet of the
else if(userEvent == Gooch Shader)
//adding the corresponding shader to the program
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