Well this was faster than I hoped, but maybe someone can cure my confusion :-*
I have successfully updated the arTransform Matrix now.
So when I move the marker to the left, the model moves to the left (although in
the video the marker moves to the right and vice versa).
That works now, the prob
Hey,
thanks for the quick reply, that already helped me a lot, I will keep on
playing arround and will bug you when I hit the next problem :P
Thanks a bunch!
David
--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=16869#16869
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Hi David,
On 31/08/09 12:16 PM, David Goering wrote:
I have:
osg::ref_ptr arTransform = new osg::MatrixTransform();
and if I understand it all correctly, that is constantly updated by the cameras
marker coordinates.
Is there an easy way to access the x,y,z values and update them? My approach
Hey,
thanks for your reply. I will try and find out what is going on there on my
own, but I will have to do that later, let me break down my first problem into
single questions, maybe it will be easier for me to work it out then.
I have:
osg::ref_ptr arTransform = new osg::MatrixTransform();
an
: osg-users-boun...@lists.openscenegraph.org
[mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of David Goering
Sent: Thursday, August 27, 2009 5:09 AM
To: osg-users@lists.openscenegraph.org
Subject: [osg-users] Inverting X Axis and possible Multithreading Problem
Hey,
I have two
Hey,
I have two problems I hope someone can help me with, I will describe my setup
first and then my two questions.
Setup:
I am not entirely sure if this question belongs here or in the plugin section,
but here it goes anyway |-)
My setup is this: OSG 2.8.1 and running OSGART.
I am using a Reac
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