[osg-users] OGR plugin for OSG

2007-09-06 Thread Christoph Ehrler
Thanks for all suggestions.

Actuallly the plugin is found and it's in the right place. The only
problem is the opening/loading of the plugin dll fails...
Maybe I have to change the INSTALL project created by cmake to put the
dll in the right directory by building the project because just
copying the generated dll by hand is not enough??

On 9/6/07, Robert Osfield [EMAIL PROTECTED] wrote:
 On 9/5/07, Antoine Hue [EMAIL PROTECTED] wrote:
  Christoph Ehrler wrote:
   OK it's me again...
  
   I started development on the plugin but ran into the following problem:
   When OSG tries to use the generated osgdb_ogr.dll it fails to open it
   (DynamicLibrary::failed loading...). When I rename another dll (e.g.
   osgUtil.dll) OpenSceneGraph succeeds (opened DynamicLibrary...) but
   can't find the plugin of course.
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Re: [osg-users] OGR plugin for OSG

2007-09-05 Thread Antoine Hue
Christoph Ehrler wrote:
 Hi @ all,

 I'm wondering if there is support for reading/writing vector data via
 the OGR library in OSG.
 In particular I want to display KML and later GML data on a virtual
 terrain or the globe created with osgDEM / VirtualPlanetBuilder.
   
In our open source project Le Petit Poucet, we can read KML through 
GPSBabel as well as most of the GPS data files.

Using OGR would add support for many other GIS oriented formats but also 
brings some more issues about culling and level of detail.

Antoine
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Re: [osg-users] OGR plugin for OSG

2007-09-03 Thread Glenn Waldron
On 9/3/07, Christoph Ehrler [EMAIL PROTECTED] wrote:

 Hi @ all,

 I'm wondering if there is support for reading/writing vector data via
 the OGR library in OSG.


Christoph,

I am currently working on an open source project (called osgGIS) that
facilitates dealing with GIS vector data in OSG. It uses OGR as one way to
read and query vectors and coordinate systems. It is a little different from
the OSG loader approach - it lets you build a custom filter chain in order
to compile the vector data against your terrain. If you would like to give
it a try please send me an email directly. It is still under development but
the basic functionality is there. -gw

-- 
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : 703-652-4791
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