HI Chris,
On Wed, Sep 14, 2011 at 11:02 PM, Chris 'Xenon' Hanson
xe...@alphapixel.com wrote:
Does there need to be a license amendment/exemption or something for the
examples?
The examples I've written don't use the OSGPL, rather just a simply note saying:
/* -*-c++-*- OpenSceneGraph -
Thanks for all these clarifications !
About the plugins : where can I find specific plugin license ?
--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=42786#42786
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On 9/15/2011 1:43 AM, Robert Osfield wrote:
HI Chris,
On Wed, Sep 14, 2011 at 11:02 PM, Chris 'Xenon' Hanson
xe...@alphapixel.com wrote:
Does there need to be a license amendment/exemption or something for the
examples?
The examples I've written don't use the OSGPL, rather just a simply
Hi,
This is a question about legal statement, not technical.
I'm working on a commercial project based on OSG.
I made a dynamic library 3dstuff.dll with all my 3D stuff, this DLL uses OSG.
Can I use static linking of OSG with my 3dstuff.dll to distribute only this
DLL with my executable file
Hi Albert,
You can statically link the OSG libraries as they are all OSGPL based,
a license which exists solely to enalbe you to embed or staically like
OSG. Some of the plugins aren't OSGPL based so you'll need to take
care with those, most are OSGPL though.
Robert.
On Wed, Sep 14, 2011 at
On 09/14/2011 01:36 PM, Aurelien Albert wrote:
Hi,
This is a question about legal statement, not technical.
I'm working on a commercial project based on OSG.
I made a dynamic library 3dstuff.dll with all my 3D stuff, this DLL uses OSG.
Can I use static linking of OSG with my 3dstuff.dll to
On 9/14/2011 12:08 PM, Jason Daly wrote:
This is provided that you don't copy any code into OpenSceneGraph or your own
code that is
licensed as LGPL or GPL-only (as stated in exception #3).
This raises an old, but still relevant side issue.
I imagine most people copy bits of working code
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