Re: [osg-users] [ANN] osgRecipes: Integrate OSG with almost everything, the second wave

2012-09-15 Thread Wang Rui
Hi Ricky and Michael, Yes, Hikari is Windows only as it uses COM to render Flash components onto bitmaps and then apply them to textures, which is of course of low efficiency. And it won't be able to support newer version of Flash because Adobe already closes the door to Flash COM programming. :-(

Re: [osg-users] [ANN] osgRecipes: Integrate OSG with almost everything, the second wave

2012-09-14 Thread michael kapelko
Hikari is Windows only: http://www.ogre3d.org/tikiwiki/tiki-index.php?page=Comparison+of+GUIs&structure=Libraries ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] [ANN] osgRecipes: Integrate OSG with almost everything, the second wave

2012-09-14 Thread Riccardo Corsi
Hi all, regarding Flash I've seen that somebody successfully integrated OSG to Hikari, a library originally written to integrate Flash into Ogre. Here are related forum topics: 1. http://agelessanime.com/hikari/forum/topic.php?id=72 2. http://agelessanime.com/hikari/forum/topic.php?id=97 Hikari m

Re: [osg-users] [ANN] osgRecipes: Integrate OSG with almost everything, the second wave

2012-09-11 Thread Wang Rui
Oh, you mean GameSWF. Yes it is in my TODO list. But in fact GameSWF doesn't handle AS3 so it may not be enough for Flash UI needs. I was interested in Vektrix before, which provides a better framework for Flash and AS3 (using Tamarin), but it seems inactivated now. Thanks for the notification, W

Re: [osg-users] [ANN] osgRecipes: Integrate OSG with almost everything, the second wave

2012-09-11 Thread michael kapelko
I've just recalled that there also exist gameswf project which allows for Flash UI inside games. http://tulrich.com/textweb.pl?path=geekstuff/gameswf.txt Would be nice to see this one integrated. Would make a lot of hype with some easy flash demos :P ___

Re: [osg-users] [ANN] osgRecipes: Integrate OSG with almost everything, the second wave

2012-08-26 Thread michael kapelko
I thought it's bound to dtEntity, that's why I was requesting. If it can be used for any OSG project, then great! ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] [ANN] osgRecipes: Integrate OSG with almost everything, the second wave

2012-08-26 Thread Martin Scheffler
Hi all, osgLibRocket IS independent of dtEntity. Please check out http://dtentity.googlecode.com/svn/trunk/source/osgLibRocket/ It should build as it is, although I don't test that automatically, so maybe some manual work is needed. Comments and patches are always welcome! Cheers, Martin

Re: [osg-users] [ANN] osgRecipes: Integrate OSG with almost everything, the second wave

2012-08-26 Thread Chris Hanson
> > As the libRocket integration is already implemented in the dtEntity > project (code.google.com/p/dtentity), I'd love to make use of the > existing one and avoid re-inviting wheels unless I myself just have > different demands of the same library. So that's why I exclude libRocket > from my TODO

Re: [osg-users] [ANN] osgRecipes: Integrate OSG with almost everything, the second wave

2012-08-25 Thread Wang Rui
Thanks Frank. I'm downloading the new SDKs now, and will have a look at them as soon as possible. Wang Rui 2012/8/24 Frank Kane > Happy to see our stuff on the list! When you get to it, please be sure to > grab the new 1.5 release of the Triton Ocean SDK and 2.5 of the > SilverLining Sky, Clou

Re: [osg-users] [ANN] osgRecipes: Integrate OSG with almost everything, the second wave

2012-08-25 Thread Wang Rui
Thanks Michael, As the libRocket integration is already implemented in the dtEntity project (code.google.com/p/dtentity), I'd love to make use of the existing one and avoid re-inviting wheels unless I myself just have different demands of the same library. So that's why I exclude libRocket from my

Re: [osg-users] [ANN] osgRecipes: Integrate OSG with almost everything, the second wave

2012-08-24 Thread Frank Kane
Happy to see our stuff on the list! When you get to it, please be sure to grab the new 1.5 release of the Triton Ocean SDK and 2.5 of the SilverLining Sky, Cloud, and Weather SDK that came out this week. I overhauled the OSG integration samples on both to take advantage of separate update / cull

Re: [osg-users] [ANN] osgRecipes: Integrate OSG with almost everything, the second wave

2012-08-23 Thread michael kapelko
Good work! I'm not sure if I voted for libRocket, so here it is. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

[osg-users] [ANN] osgRecipes: Integrate OSG with almost everything, the second wave

2012-08-23 Thread Wang Rui
Hi all, I wish someone here still remember the osgRecipes project I've created and announced here some months ago. It included 9 different examples at that time, introducing how to integrate OSG with other 3rdparty libraries and APIs like Awesomium, Micorsoft Kinect, TUIO, AssImp, etc. Now I'm gla