Many thanks for the response Jason - I'll modify our build scripts accordingly
- I'd prefer to be using atomic operations and avoiding the use of mutexes.
Cheers
Paul
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http://forum.openscenegraph.org/viewtopic.php?p=50459#50459
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On 10/05/2012 04:55 AM, paul graham wrote:
Hi all, we've been having some intermittent deadlock issues and as part of my
investigation I noticed that our (albeit quite old - 2.9.8, we shall be
upgrading imminently) OSG libs were being compiled with
_OPENTHREADS_ATOMIC_USE_MUTEX.
On further in
Hi all, we've been having some intermittent deadlock issues and as part of my
investigation I noticed that our (albeit quite old - 2.9.8, we shall be
upgrading imminently) OSG libs were being compiled with
_OPENTHREADS_ATOMIC_USE_MUTEX.
On further investigation, it appears that the test for ava
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