Re: [osg-users] [osgPPU] Multiple effects

2011-08-19 Thread Art Tevs
Hi Christoph, I think you misunderstood what UnitOut is good for. UnitOut outputs the result to the framebuffer. If you want to combine several osgPPU effects, you would need UnitInOut, since this one does output to a texture, which can be reused. greetings, art meh11 wrote: Hi, I would

[osg-users] [osgPPU] Multiple effects

2011-08-14 Thread Christoph Vlad
Hi, I would like to stack multiple image effects on top of each other. But the thing which is confusing me is the UnitOut Node. Wouldn't it be easier to just output the last PPU's image when there's nothing attached to it? Or should I add multiple processors to the camera? Will they pick up the