[osg-users] [osgPango] Alpha when rendering letters

2011-05-27 Thread Sergey Kurdakov
Hi, I use osgPango to render text ( latest version from svn ). from what I got from code, first glyphs are rendered to layers, then default shader puts everything into frontbuffer ( default is frag1 shader - which I use ). However - due to use of alpha in shader the text looks somewhat not

Re: [osg-users] [osgPango] Alpha when rendering letters

2011-05-27 Thread Jeremy Moles
Can you send me an example showing this? I can probably fix the problem right up when I see the code. However, unless you've got some FFP blending setup elsewhere in your scene, I'm having a hard time imagining what could be wrong... On Fri, 2011-05-27 at 23:46 +0400, Sergey Kurdakov wrote: Hi,