[osg-users] [osgPlugins] FBX Texture not loaded when loading more than 50 different Models

2013-06-12 Thread Michael Borst
Hi,

we encountered another Problem with Textures.
If i add more than 50 different Models (500 Polygons each,different Textures)
only the first ~30 get their Texture. The other are added correctly, just their 
Textures are missing. 
I tried manipulating the Texturepool without succes. 
How can we fix this Problem? 

Thank you!

Cheers,
Michael

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Re: [osg-users] [osgPlugins] FBX Texture not loaded when loading more than 50 different Models

2013-06-12 Thread Robert Osfield
Hi Michael,

On 12 June 2013 09:28, Michael Borst mich...@jborst.de wrote:
 we encountered another Problem with Textures.
 If i add more than 50 different Models (500 Polygons each,different Textures)
 only the first ~30 get their Texture. The other are added correctly, just 
 their Textures are missing.
 I tried manipulating the Texturepool without succes.
 How can we fix this Problem?

What to do will depend upon what the actual problem is.  There isn't
any way for us to know exactly what the problem with so few details.
All we know is that load too many models on a unspecified OS, on an
unspecified hardware and drivers and unspecified version of OpenGL and
OSG, with a program that we know little about other than it uses the
OSG.

The process to work out what the problem is would be:

  Loaded each of the models individually.  Do they all work correctly?

  When you load the models together do you get any OSG or OpenGL errors?

  How large are the models with imagery?

  What hardware and OS do you have?

  What version of the OSG and version of OpenGL are you targeting?

Robert.
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