Re: [osg-users] ANN: osgSWIG/Py available
Dear Linh, It seems the python-gobject was not proper installed. I guess python-gtk "family of libraries" never had a good repository of binaries/installers for Windows. Last time I tried my own python-gtk/osgswig applications on Windows, I used an all-in-one PyGTK installer from the following link : http://osl.ulpgc.es/~arc/gnome/pygtk-setup.exe If you're using the provided osgSWIG/Py 0.9.1 binaries, it might be necessary to use python 2.6 based PyGTK. A quick google search led me to the following post that contains links to the latest and greatest of PyGTK: http://www.mail-archive.com/py...@daa.com.au/msg17035.html Beware if you run GUI apps from IDLE, one of the GUI loops (e.g. IDLE's TkInter interface) might freeze. Have fun playing with osg / osgswig, Gerwin On Wed, Jan 14, 2009 at 9:25 PM, Phan, Linh H wrote: > Hi, > > I'm trying to run the gtkoswidget.py example in python IDLE 1.2.1 and I got > stuck at gtk: > import sys import pygtk pygtk.require('2.0') import gtk > > Traceback (most recent call last): > File "", line 1, in >import gtk > File "C:\Python25\lib\site-packages\gtk-2.0\gtk\__init__.py", line 38, in > >import gobject as _gobject > File "C:\Python25\lib\site-packages\gtk-2.0\gobject\__init__.py", line 30, > in >from _gobject import * > ImportError: DLL load failed: The specified module could not be found. > > Can someone tell me how I can fix this or where I can get a working gtk > version? > > Thank you, > > Linh > > -Original Message- > Dear OSG Community, > > first of all a late Happy New Year! The osgSWIG team is happy to announce > osgSWIG/Py 0.9.1 for Python 2.6 which corresponds to the OpenSceneGraph 2.6.1 > version. There is an installer for Win32/Python 2.6 or if you feel funky you > can try to compile osgSWIG/Py straight from the source. > > Please note that on Windows we can only support you with Python 2.6 - hence > build with Visual Studio 2008. And another note, we decided to only support > stable releases, like 2.6.x or the upcoming 2.8.x releases as the maintenance > of the interface files becomes more problematic. Be assured we are looking > into some alternative ways to generate them :) > > For those users looking for an update of the version including osgART > (http://www.osgart.org) - please be patient, we are working on the release of > osgART 2.x and would like to keep things in sync - there will be an update > but not right now. > > Please give the installer a spin - let us know of your problems in the issue > tracker. > > Now, head over to http://code.google.com/p/osgswig/ > > Cheers, > > ___ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] ANN: osgSWIG/Py available
osgswig only works with Windows Python 2.6--if pygtk works in that environment, try it there. There's a lot of apps, btw, that doesn't work with Windows Python 2.6, because VS 2008 is needed to build plugins for it--there is no numpy, for instance. Beware. Randolph On Jan 14, 2009, at 12:25 PM, Phan, Linh H wrote: Hi, I'm trying to run the gtkoswidget.py example in python IDLE 1.2.1 and I got stuck at gtk: import sys import pygtk pygtk.require('2.0') import gtk Traceback (most recent call last): File "", line 1, in import gtk File "C:\Python25\lib\site-packages\gtk-2.0\gtk\__init__.py", line 38, in import gobject as _gobject File "C:\Python25\lib\site-packages\gtk-2.0\gobject\__init__.py", line 30, in from _gobject import * ImportError: DLL load failed: The specified module could not be found. Can someone tell me how I can fix this or where I can get a working gtk version? Thank you, Linh -Original Message- Dear OSG Community, first of all a late Happy New Year! The osgSWIG team is happy to announce osgSWIG/Py 0.9.1 for Python 2.6 which corresponds to the OpenSceneGraph 2.6.1 version. There is an installer for Win32/Python 2.6 or if you feel funky you can try to compile osgSWIG/Py straight from the source. Please note that on Windows we can only support you with Python 2.6 - hence build with Visual Studio 2008. And another note, we decided to only support stable releases, like 2.6.x or the upcoming 2.8.x releases as the maintenance of the interface files becomes more problematic. Be assured we are looking into some alternative ways to generate them :) For those users looking for an update of the version including osgART (http://www.osgart.org) - please be patient, we are working on the release of osgART 2.x and would like to keep things in sync - there will be an update but not right now. Please give the installer a spin - let us know of your problems in the issue tracker. Now, head over to http://code.google.com/p/osgswig/ Cheers, ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] ANN: osgSWIG/Py available
Hi, I'm trying to run the gtkoswidget.py example in python IDLE 1.2.1 and I got stuck at gtk: >>> import sys >>> import pygtk >>> pygtk.require('2.0') >>> import gtk Traceback (most recent call last): File "", line 1, in import gtk File "C:\Python25\lib\site-packages\gtk-2.0\gtk\__init__.py", line 38, in import gobject as _gobject File "C:\Python25\lib\site-packages\gtk-2.0\gobject\__init__.py", line 30, in from _gobject import * ImportError: DLL load failed: The specified module could not be found. Can someone tell me how I can fix this or where I can get a working gtk version? Thank you, Linh -Original Message- Dear OSG Community, first of all a late Happy New Year! The osgSWIG team is happy to announce osgSWIG/Py 0.9.1 for Python 2.6 which corresponds to the OpenSceneGraph 2.6.1 version. There is an installer for Win32/Python 2.6 or if you feel funky you can try to compile osgSWIG/Py straight from the source. Please note that on Windows we can only support you with Python 2.6 - hence build with Visual Studio 2008. And another note, we decided to only support stable releases, like 2.6.x or the upcoming 2.8.x releases as the maintenance of the interface files becomes more problematic. Be assured we are looking into some alternative ways to generate them :) For those users looking for an update of the version including osgART (http://www.osgart.org) - please be patient, we are working on the release of osgART 2.x and would like to keep things in sync - there will be an update but not right now. Please give the installer a spin - let us know of your problems in the issue tracker. Now, head over to http://code.google.com/p/osgswig/ Cheers, ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] ANN: osgSWIG/Py available
All right! The best news, and just in time for my project. :-) Thanks Randolph Hartmut Seichter wrote: Dear OSG Community, first of all a late Happy New Year! The osgSWIG team is happy to announce osgSWIG/Py 0.9.1 for Python 2.6 which corresponds to the OpenSceneGraph 2.6.1 version. There is an installer for Win32/Python 2.6 or if you feel funky you can try to compile osgSWIG/Py straight from the source. Please note that on Windows we can only support you with Python 2.6 - hence build with Visual Studio 2008. And another note, we decided to only support stable releases, like 2.6.x or the upcoming 2.8.x releases as the maintenance of the interface files becomes more problematic. Be assured we are looking into some alternative ways to generate them :) For those users looking for an update of the version including osgART (http://www.osgart.org) - please be patient, we are working on the release of osgART 2.x and would like to keep things in sync - there will be an update but not right now. Please give the installer a spin - let us know of your problems in the issue tracker. Now, head over to http://code.google.com/p/osgswig/ Cheers, Hartmut -- Dr Hartmut Seichter, Post-Doctoral Research Fellow, Human Interface Technology Laboratory New Zealand ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Randolph Fritz design machine group architecture department university of washington rfr...@u.washington.edu ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] ANN: osgSWIG/Py available
Dear OSG Community, first of all a late Happy New Year! The osgSWIG team is happy to announce osgSWIG/Py 0.9.1 for Python 2.6 which corresponds to the OpenSceneGraph 2.6.1 version. There is an installer for Win32/Python 2.6 or if you feel funky you can try to compile osgSWIG/Py straight from the source. Please note that on Windows we can only support you with Python 2.6 - hence build with Visual Studio 2008. And another note, we decided to only support stable releases, like 2.6.x or the upcoming 2.8.x releases as the maintenance of the interface files becomes more problematic. Be assured we are looking into some alternative ways to generate them :) For those users looking for an update of the version including osgART (http://www.osgart.org) - please be patient, we are working on the release of osgART 2.x and would like to keep things in sync - there will be an update but not right now. Please give the installer a spin - let us know of your problems in the issue tracker. Now, head over to http://code.google.com/p/osgswig/ Cheers, Hartmut -- Dr Hartmut Seichter, Post-Doctoral Research Fellow, Human Interface Technology Laboratory New Zealand ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org