Just reposting with correct subject thread. ;-)
On 26/10/2007, Chris Denham [EMAIL PROTECTED] wrote:
Hi Michele,
Thanks for this. You're probably right, I was floundering about a bit
in that snippet of code I sent. Robert's suggestion contained a much
neater solution - using the sign of the
Hi Robert,
A first class top tip! osg::ClusterCullingCallback does exactly what I
was trying to do.
Thanks very much.
Chris.
Date: Thu, 25 Oct 2007 19:20:15 +0100
From: Robert Osfield [EMAIL PROTECTED]
Subject: Re: [osg-users] Backface culling for a group containing a
plane of
Hi Chris,
I did something similar once, I am not totally sure but I think that the
vector should be multiplied before the matrix and that you need to multiply
only the direction component without the position. Once you have the
direction transformed in camera space to see if it faces the camera
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