Re: [osg-users] Best way to limit/scissor a render surface

2010-02-10 Thread Paul Martz
Ralf Stokholm wrote: I then switched to using scissors, this works as well, but I'm having problems adjusting the scissor rect, which is relative to the current window to my display which is relative to a specific view shown in that screen. I've used this technique before. I had to transform

[osg-users] Best way to limit/scissor a render surface

2010-02-10 Thread Ralf Stokholm
Hi All I have been trying two ways to prevent the rendering of a branch from exceeding a predefined display area. The display area could represent a radar screen and I want the symbols of the screen to be clipped if it is outside the screen area. I have tried using clip planes, which works. But I