Re: [osg-users] Callback for actors being culled?

2009-07-29 Thread Martin Scheffler
By digging some more I found an old forum message that answers my question, so please disregard my request. http://www.mail-archive.com/osg-users@lists.openscenegraph.org/msg16202.html Cheers, Martin -- Read this topic online here:

[osg-users] Callback for actors being culled?

2009-07-28 Thread Martin Scheffler
Hi, I have a lot of particle systems in my scene. I want to freeze the particle systems that are currently not seen. How can I get informed when a node is culled away? I have a geometry the max size of the particle system, so I would like to be informed when that geometry is culled away /