Hello,
In an OSG scene, I have to objects imported from a 3DS file. I can grossly
approximate these objects with bounding boxes (but not with bounding spheres).
I load my objects in this way :
Code:
Registry::instance()-getDataFilePathList().push_back(resources/data);
ref_ptr
...@lists.openscenegraph.org
[mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of BARRAL
Adrien
Sent: Friday, September 24, 2010 11:27 AM
To: osg-users@lists.openscenegraph.org
Subject: [osg-users] Collision between two 3DS objects in OSG.
Hello,
In an OSG scene, I have to objects imported from a 3DS file
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