Hi,
Is there an easy way of controlling the simulated time without creating a
Viewer subclass and re-implementing the run method?
I have a pseudo loader plugin that interfaces the HLA world and manipulates the
scene graph. What I basically want is the setting of the simulated start time
and
HI Arend,
The viewer::run() method is just a convenience method, which is great for
small examples that want to illustrate other things than the make up for
the frame loop, however, for full blown apps I would typically recommend
just rolling your own frame loop. The next simplicist form of frame
AM
To: OpenSceneGraph Users
Subject: Re: [osg-users] Controlling simulated time
HI Arend,
The viewer::run() method is just a convenience method, which is great for small
examples that want to illustrate other things than the make up for the frame
loop, however, for full blown apps I would
HI Arend,
On 21 March 2014 12:37, Abbing, Arend a.abb...@marin.nl wrote:
Your proposed solution is not what I really want. I would like to have
a capability where I can alter the behaviour of the simulated time
determination from within a plugin without write my own Viewer class. This
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