Re: [osg-users] Crash in osgViewer when running iOS example code

2011-08-21 Thread Stephan Huber
Hi Alex, Am 20.08.11 20:05, schrieb Alex Lee-Corbin: I'm guessing this could be an issue with openGLES- I've checked that, when I created the Xcode project for the OSG libs I used the example command line with the correct openGL flags set. Any help would be much appreciated! It's hard to

Re: [osg-users] Crash in osgViewer when running iOS example code

2011-08-21 Thread Alex Lee-Corbin
Hi Stephan, I used the cake command line: cmake -G Xcode \ -D OSG_BUILD_PLATFORM_IPHONE:BOOL=ON \ -D CMAKE_CXX_FLAGS:STRING=-ftree-vectorize -fvisibility-inlines-hidden -mno-thumb -pipe -no-cpp-precomp mno-thumb \ -D BUILD_OSG_APPLICATIONS:BOOL=OFF \ -D OSG_BUILD_FRAMEWORKS:BOOL=OFF \ -D

[osg-users] Crash in osgViewer when running iOS example code

2011-08-20 Thread Alex Lee-Corbin
Hi, I've been trying to set up an iOS project that uses OSG. I've managed to compile all the relevant OSG libs and successfully linked them into my project. I've set up the windowing system as in the example code and then tried to load up a few models and get them displaying but I keep getting