Re: [osg-users] DelaunayTriangulator's Input Point Array

2008-05-14 Thread Argentieri, John-P63223
All,

The Delaunay triangulator still causes VS 2005's debugger to complain if
my VS 2003 DLL that uses it is built in DEBUG and native code debugging
is enabled for my 2005 app. I'm crossing over runtimes because of legacy
code that I must mesh with.

John

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
Argentieri, John-P63223
Sent: Tuesday, May 13, 2008 3:45 PM
To: [EMAIL PROTECTED]
Subject: Re: [osg-users] DelaunayTriangulator's Input Point Array

Robert,

This happenned because I forgot to choose /MD as a CRT library, in case
anyone is curious.

John 

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Robert
Osfield
Sent: Tuesday, May 13, 2008 12:41 PM
To: OpenSceneGraph Users
Subject: Re: [osg-users] DelaunayTriangulator's Input Point Array

On Tue, May 13, 2008 at 5:28 PM, Argentieri, John-P63223
[EMAIL PROTECTED] wrote:
 Once the Delaunay triangulator has been run on the Vec3Array that I 
 set at its input array, the array can't be deleted. The Delaunay 
 triangulator must be putting something bad into that array. Any ideas?

 I can't even call
 clear() on the array in VS8 debugger.

I have no ideas.  I'm not the original author of
osgUtil::DelaunayTriangulator so am in little better position than
yourself w.r.t debugging it.

Robert.
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.or
g
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.or
g
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


Re: [osg-users] DelaunayTriangulator's Input Point Array

2008-05-13 Thread Robert Osfield
On Tue, May 13, 2008 at 5:28 PM, Argentieri, John-P63223
[EMAIL PROTECTED] wrote:
 Once the Delaunay triangulator has been run on the Vec3Array that I set at
 its input array, the array can't be deleted. The Delaunay triangulator must
 be putting something bad into that array. Any ideas? I can't even call
 clear() on the array in VS8 debugger.

I have no ideas.  I'm not the original author of
osgUtil::DelaunayTriangulator so am in little better position than
yourself w.r.t debugging it.

Robert.
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


Re: [osg-users] DelaunayTriangulator's Input Point Array

2008-05-13 Thread Argentieri, John-P63223
Robert,

This happenned because I forgot to choose /MD as a CRT library, in case
anyone is curious.

John 

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Robert
Osfield
Sent: Tuesday, May 13, 2008 12:41 PM
To: OpenSceneGraph Users
Subject: Re: [osg-users] DelaunayTriangulator's Input Point Array

On Tue, May 13, 2008 at 5:28 PM, Argentieri, John-P63223
[EMAIL PROTECTED] wrote:
 Once the Delaunay triangulator has been run on the Vec3Array that I 
 set at its input array, the array can't be deleted. The Delaunay 
 triangulator must be putting something bad into that array. Any ideas?

 I can't even call
 clear() on the array in VS8 debugger.

I have no ideas.  I'm not the original author of
osgUtil::DelaunayTriangulator so am in little better position than
yourself w.r.t debugging it.

Robert.
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.or
g
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org