Hi Sergey,
On Tue, May 3, 2011 at 12:27 PM, Sergey Kurdakov wrote:
> also try to play with
>
> setReleaseContextAtEndOfFrameHint(false)
>
> for osg::Viewer
>
> at least this might lead to location of your problem.
This only affect single threaded viewer usage.
Robert.
__
Hi Maxim
also try to play with
setReleaseContextAtEndOfFrameHint(false)
for osg::Viewer
at least this might lead to location of your problem.
Regards
Sergey
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Hi Robert,
thanks for advice ... I will try
2011/5/3 Robert Osfield :
> Hi Maxim,
>
> 2011/5/3 Maxim Gammer :
>> How to get information about error? I must use Valgrind?
>
> I would start by just running osgviewer in gdb i.e.
>
> gdb osgviewer
>> run osgcool.osg
>
> You could learn valigrind but
Hi Maxim,
2011/5/3 Maxim Gammer :
> How to get information about error? I must use Valgrind?
I would start by just running osgviewer in gdb i.e.
gdb osgviewer
> run osgcool.osg
You could learn valigrind but I suspect the issue isn't really to do
with threading in the core OSG as little has chan
Hi Robert,
How to get information about error? I must use Valgrind?
3 мая 2011 г. 14:03 пользователь Robert Osfield
написал:
> Hi Maxim,
>
> Very strange. The threading part of osgViewer hasn't changed, and
> OpenThreads under Linux hasn't changed, I don't think there is any
> recent changes o
Hi Maxim,
Very strange. The threading part of osgViewer hasn't changed, and
OpenThreads under Linux hasn't changed, I don't think there is any
recent changes on the OSG side that might have introduced problems.
Doing the exactly same test on my system doesn't result in any
problems.
My best gues
Hi Robert,
I checked, the result has not changed ...
osgviewer ./osgcool.osg
Error: In Texture::Extensions::setupGLExtensions(..) OpenGL version
test failed, requires valid graphics context.
Ошибка сегментирования (Segmentation error)
and osgviewer crash with probability 50..70%
If i use the st
thanks for advice ... I will try to double-check
glxinfo on my machine returns:
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce 8800 GT/PCI/SSE2
OpenGL version string: 3.3.0 NVIDIA 260.19.26
OpenGL shading language version string: 3.30 NVIDIA via Cg compiler
P.S.
Robert
Hi Maxim,
I haven't seen any threading issues with svn/trunk, testing with
Kubuntu 10.10 64bit, and there aren't any recent changes that are
likely to affect threading behaviour under Linux. I would suspect a
build issue, runtime linkage issue. Could you try a clean build and
double check that y
Hi all,
I tried to use OSG 2.9.13 and found a strange problem
If you do not use the string
export OSG_THREADING=SingleThreaded
then osgviewer crash with probability 50..70%
I think it's all about the default mode is different from SingleThreaded
My system:
Ubuntu 10.04 amd64
Nvidia 260
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