Hi Brian,
I haven't heard of reports of problems of this description before. Do
the OSG examples fail?
What hardware and drivers are you using? It is most likely a driver
bug, so try different hardware/drivers.
Robert.
On Mon, Nov 10, 2008 at 10:26 PM, Brian Stewart
[EMAIL PROTECTED] wrote:
I have an application that is built against OpenSceneGraph (2.6.1). The
application initializes and begins to run, but then I get the following
exception attempt was made to execute an invalid lock sequence in
OpenGL32.dll. When I re-run it, I sometimes get this exception, and
sometimes an
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